The quest title may be a reference to a very sophisticated ASCII graphic-based game: Dwarf Fortress. "Strike the earth!" is a phrase found in the introduction each time you start a new game.
Quest
Strike the Earth!
A World of Warcraft quest in Wetlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
See Junder Brokk and Hargin Mundar for more Fortressy goodness.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25850))
Requirements
Read from the Blizzard quest API.
What to do
Description
In case you didn't notice, the land here in the Wetlands is pretty messed up. Floods, earthquakes... and on top of it all, even the ground's got a wild hair now. I never thought we'd be attacked by our own dig site, but sure enough, big chunks of it are now rampaging around trying to flatten any dwarf they see. You look like a strong, strapping young {race}... mind going down there and slapping some sense into the clods?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #56 38.6 39.5
Coordinates
- Turn-inWetlands 38.6, 39.5
/way #56 38.6 39.5 - Objective area (centre of the marked area)Wetlands 34.1, 48.1
/way #56 34.1 48.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Wetlands map
- Honor the Flame about 1,060 yards
- Wrath of the Lich King: To Northrend! about 1,460 yards
Quests whose map markers the client places closest to this one on Wetlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Wetlands:
- Whelgar's Retreat, Wetlands
- Greenwarden's Grove, Wetlands
- Dun Modr, Wetlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I initially thought it was a Shovel Knight reference, but nope, this quest came out several years before Shovel Knight!
Reward details
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Wetlands that reward Ironforge reputation: Cleaning Hovel (+250), The Stolen Keg (+250), Fight the Flood (+250), Sedimentary, My Dear (+250), Thresh Out of Luck (+250), Fenbush Berries (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Wetlands
Part 31 of 40.
Previous: When Archaeology Attacks · Next: Tooling Around
- 26Hunting Horrorjaw
- 27Dark Iron Trappers
- 28Gnoll Escape
- 29Yorla Darksnare
- 30When Archaeology Attacks
- 31Strike the Earth!
- 32Tooling Around
- 33The Angerfang Menace
- 34Mired in Hatred
- 35The Threat of Flame
- 36For Peat's Sake
- 37Longbraid the Grim
Showing steps 26 to 37 of 40.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- When Archaeology Attacks
Listen, lad, any good archaeologists know the risks that come with the job. If you don't unearth an ancient evil or get cursed by wicked spirits at least once in your career, you're not digging up anything worthwhile!
After this quest
Taken from the storyline's own step order.
- Tooling Around
I'm in charge of supplying this dig. It's not that bad, but having to pick up and move out so fast wasn't exactly ideal! Archaeologists need tools, you know. You can't run around pulling up priceless antiquities with your bare hands.
Quests that require this one
Also counted by Wetlands Quests
Its criteria name 16 quests; others include:
- Get Out Of Here, Stalkers
- Down In Thelgen Rock
- Incendicite Ore
- Assault on Menethil Keep
- Return the Statuette
- The Eye of Paleth
- Tooling Around
- Gizmos and Gadgets
The storyline at a glance
Wetlands has 40 steps, from Fight the Flood to The Battle of Thandol Span.
Maps its steps are placed on (steps per map): Wetlands (40).
Other storylines on the Wetlands map
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wetlands Quests: its criteria name 16 quests, this one included.
Guides for this zone
Guides and routes on this site that cover Wetlands.