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Quest

You Are Legend

A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 83-88
Quest ID91378

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91378))

What to do

StorylineThe Silence at Fungara Village, step 4 of 6
Rewards31g 90s, 12,150 XP

Description

Whatever these things are, they're not fungarians. Not anymore. Har'alnor has enough to worry about with the Lightbloom as it is. It cannot afford to be trapped between its forces and these... things. Do what must be done. Destroy as many of them as you can.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Harandar Quest turn-in 8 mapped points
Harandar map showing where to go for You Are LegendTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2413 44.1 66.4

Coordinates

  • Turn-inHarandar 44.1, 66.4/way #2413 44.1 66.4
  • Objective area (centre of the marked area)Harandar 43.0, 66.5/way #2413 43.0 66.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Harandar map

Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Harandar:

  • Har'alnor, HarandarAlliance and Horde · about 940 yards west
  • The Den, HarandarAlliance and Horde · about 1,000 yards north-east
  • Har'athir, HarandarAlliance and Horde · about 2,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money31 gold90 silver
Experience12,150 XP

Storyline

The Silence at Fungara Village

Part 4 of 6.

Previous: Spawn of the Dead · Next: Decayed Land

  1. 1The Silence at Fungara Village
  2. 2Little Monsters
  3. 3Spawn of the Dead
  4. 4You Are Legend
  5. 5Decayed Land
  6. 6Reticent Evil

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Spawn of the DeadHarandar · Level 83-88

    It is obvious that something terrible has happened in the village. I can see the corpses of their largest specimens strewn across the southern reaches from here, but something is off about them too. Fungarians don't usually just leave the corpses of their kin lying about.

After this quest

Taken from the storyline's own step order.

  • Decayed LandHarandar · Level 83-88

    As far as I can tell, these fungarians are all already dead. Something is animating their corpses from within, like puppets attached to unseen vines. This fungal matter that's infesting them must be coming from somewhere...

The storyline at a glance

The Silence at Fungara Village has 6 steps, from The Silence at Fungara Village to Reticent Evil.

Maps its steps are placed on (steps per map): Harandar (6).

Steps of this storyline count toward:

Other storylines on the Harandar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.