I've just came back from killing bird couples to steal their eggs so that a recluse monk could have fun throwing them at me "for my training", and now I'm tasked to slaughter deer families to harvest their blood so that a little girl can paint some turnips orange to trick and mock rabbity-mousey vermins.
I'm a horrible person.
Quest
Yellow and Red Make Orange
A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I killed them. I killed them all. They're dead, every single one of them. And not just the men, but the women and the children, too. They're like animals...oh wait they were animals. I just slaughtered a whole bunch of deer. Not really feeling like the hero of the game right now.
Marigolds spawn all over the Sunsoaked Meadow.
Vials of Animal Blood are easily gotten by killing the local Wolves, Mushan, and the Tawnyhide deer families wandering around (yes, that includes the Stag, Doe, and even their baby fawns).
The Tawnyhide deer by far spawn the most and are easiest to kill, but only a right, true bastard would slaughter an entire family of innocent deer for--
*Beholds all the dead deer corpses in the meadow*
...Oh.. God.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29945))
What to do
Description
Uncle Chen says we're going to help this guy out with his virmen problem. Fine by me! I LOVE messing with virmen. Here's the plan: we're going to paint some turnips orange, and then we'll try to convince the virmen that they're carrots. This can only end in comedy. I'll gather turnips. You find something that we can use to make edible orange paint.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #376 68.9 43.3
Coordinates
- Turn-inValley of the Four Winds 68.9, 43.3
/way #376 68.9 43.3 - Objective area (centre of the marked area)Valley of the Four Winds 68.6, 44.4
/way #376 68.6 44.4 - Objective area (centre of the marked area)Valley of the Four Winds 66.7, 38.1
/way #376 66.7 38.1 - Objective area (centre of the marked area)Valley of the Four Winds 72.2, 44.6
/way #376 72.2 44.6 - Objective area (centre of the marked area)Valley of the Four Winds 68.6, 48.1
/way #376 68.6 48.1 - Objective areaValley of the Four Winds 68.8, 43.4
/way #376 68.8 43.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Valley of the Four Winds map
- Honor the Flame about 620 yards
- The Gratitude of Stoneplow about 1,950 yards
- Warn Stoneplow about 1,970 yards
- Hope Springs Eternal about 1,970 yards
- Retreat! about 2,030 yards
- It Does You No Good In The Keg about 2,030 yards
- The Savior of Stoneplow about 2,040 yards
- The Mantidote about 2,080 yards
- Tortoise Mastery about 2,100 yards
- The Swarm Begins about 2,250 yards
Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:
- Grassy Cline, Valley of the Four Winds
- Halfhill, Valley of the Four Winds
- Zhu's Watch, Krasarang Wilds
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 31 comments
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Other quests on the Valley of the Four Winds map
Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Valley of the Four Winds, Mudmug's Place
Part 3 of 10.
Previous: Leaders Among Breeders · Next: Thieves to the Core
- 1Great Minds Drink Alike
- 2Leaders Among Breeders
- 3Yellow and Red Make Orange
- 4Thieves to the Core
- 5Crouching Carrot, Hidden Turnip
- 6The Warren-Mother
- 7Legacy
- 8Li Li's Day Off
- 9Muddy Water
- 10Broken Dreams
Also part of: Valley of the Four Winds (part 16 of 60).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Leaders Among Breeders
Before any kegs are tapped, we have work to do. These virmen are no different than the virmen on the Wandering Isle... a nuisance that breeds as fast as the rabbits they resemble. Sure, we could kill every last virmen we find, but what's the point in needless bloodshed?
After this quest
Taken from the storyline's own step order.
- Thieves to the Core
You and that Chen fellow are good people, helpin' out with the virmen like you are. I don't like to ask for favors, but I ain't gonna turn 'em away, either. While you're out there puttin' the hurt to those rabbit-men, you wouldn't mind keepin' an eye out for some bags o' hops, would ya?
The storyline at a glance
Valley of the Four Winds, Mudmug's Place has 10 steps, from Great Minds Drink Alike to Broken Dreams.
Maps its steps are placed on (steps per map): Valley of the Four Winds (10).
Steps of this storyline count toward:
Other storylines on the Valley of the Four Winds map
- Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari
- Valley of the Four Winds, Chen's Masterpiece
- Valley of the Four Winds, Thunderfoot Fields
- Krasarang Wilds
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.