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Quest

Yellow and Red Make Orange

A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Futeko+58via Wowhead (opens the original comment in a new tab)

I've just came back from killing bird couples to steal their eggs so that a recluse monk could have fun throwing them at me "for my training", and now I'm tasked to slaughter deer families to harvest their blood so that a little girl can paint some turnips orange to trick and mock rabbity-mousey vermins.

I'm a horrible person.

2
goblinbee+53via Wowhead (opens the original comment in a new tab)

I killed them. I killed them all. They're dead, every single one of them. And not just the men, but the women and the children, too. They're like animals...oh wait they were animals. I just slaughtered a whole bunch of deer. Not really feeling like the hero of the game right now.

3
jojopojo64+49via Wowhead (opens the original comment in a new tab)

Marigolds spawn all over the Sunsoaked Meadow.

Vials of Animal Blood are easily gotten by killing the local Wolves, Mushan, and the Tawnyhide deer families wandering around (yes, that includes the Stag, Doe, and even their baby fawns).

The Tawnyhide deer by far spawn the most and are easiest to kill, but only a right, true bastard would slaughter an entire family of innocent deer for--

*Beholds all the dead deer corpses in the meadow*

...Oh.. God.

Read all 31 on Wowhead ↗

Quest facts

LevelLevel 15-35
Quest ID29945

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29945))

What to do

StorylineValley of the Four Winds, Mudmug's Place, step 3 of 10
RewardsTurnip Paint "Gun", 13g 74s, 4,800 XP

Description

Uncle Chen says we're going to help this guy out with his virmen problem. Fine by me! I LOVE messing with virmen. Here's the plan: we're going to paint some turnips orange, and then we'll try to convince the virmen that they're carrots. This can only end in comedy. I'll gather turnips. You find something that we can use to make edible orange paint.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Valley of the Four Winds Quest turn-in 33 mapped points
Valley of the Four Winds map showing where to go for Yellow and Red Make OrangeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #376 68.9 43.3

Coordinates

  • Turn-inValley of the Four Winds 68.9, 43.3/way #376 68.9 43.3
  • Objective area (centre of the marked area)Valley of the Four Winds 68.6, 44.4/way #376 68.6 44.4
  • Objective area (centre of the marked area)Valley of the Four Winds 66.7, 38.1/way #376 66.7 38.1
  • Objective area (centre of the marked area)Valley of the Four Winds 72.2, 44.6/way #376 72.2 44.6
  • Objective area (centre of the marked area)Valley of the Four Winds 68.6, 48.1/way #376 68.6 48.1
  • Objective areaValley of the Four Winds 68.8, 43.4/way #376 68.8 43.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Valley of the Four Winds map

Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:

  • Grassy Cline, Valley of the Four WindsAlliance and Horde · about 500 yards north
  • Halfhill, Valley of the Four WindsAlliance and Horde · about 520 yards west
  • Zhu's Watch, Krasarang WildsAlliance and Horde · about 710 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south
  • Objective areaabout 160 yards north-west
  • Objective areaabout 130 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Reward details

Items you receive

TypeConsumable
Item level32
BindingBinds when picked up
UseTurnip Paint Gun

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Valley of the Four Winds, Mudmug's Place

Part 3 of 10.

Previous: Leaders Among Breeders · Next: Thieves to the Core

  1. 1Great Minds Drink Alike
  2. 2Leaders Among Breeders
  3. 3Yellow and Red Make Orange
  4. 4Thieves to the Core
  5. 5Crouching Carrot, Hidden Turnip
  6. 6The Warren-Mother
  7. 7Legacy
  8. 8Li Li's Day Off
  9. 9Muddy Water
  10. 10Broken Dreams

Also part of: Valley of the Four Winds (part 16 of 60).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Leaders Among BreedersValley of the Four Winds · Level 15-35

    Before any kegs are tapped, we have work to do. These virmen are no different than the virmen on the Wandering Isle... a nuisance that breeds as fast as the rabbits they resemble. Sure, we could kill every last virmen we find, but what's the point in needless bloodshed?

After this quest

Taken from the storyline's own step order.

  • Thieves to the CoreValley of the Four Winds · Level 15-35

    You and that Chen fellow are good people, helpin' out with the virmen like you are. I don't like to ask for favors, but I ain't gonna turn 'em away, either. While you're out there puttin' the hurt to those rabbit-men, you wouldn't mind keepin' an eye out for some bags o' hops, would ya?

The storyline at a glance

Valley of the Four Winds, Mudmug's Place has 10 steps, from Great Minds Drink Alike to Broken Dreams.

Maps its steps are placed on (steps per map): Valley of the Four Winds (10).

Steps of this storyline count toward:

Other storylines on the Valley of the Four Winds map

  • Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari22 steps, starts with Knocking on the Door
  • Valley of the Four Winds, Chen's Masterpiece16 steps, starts with Chen's Resolution
  • Valley of the Four Winds, Thunderfoot Fields13 steps, starts with Chen and Li Li
  • Krasarang Wilds42 steps, starts with Poisoned!

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.