Tooltip
Absorbs a torrent of electrical energy, inflicting Nature damage to enemies in a cone between the caster and the power source, and increasing the caster's melee damage and attack speed by 15%, and Nature damage dealt by 10%.
How it works
Its aura procs every time its trigger condition is met.
Lightning Charge is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 15.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
What it does
Lightning Charge is a Nature spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: 15 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 10 Misc value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lightning Charge appears in: 1 boss encounter.
Boss encounters
- Thorim in Ulduar
Journal section: Stage Two: Keeper of Storms > Thorim
Encounter creatures: Sif, ThorimRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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