Tooltip
Emits a pulse of energy that deals 13.4529 Nature damage to enemies.
How it works
Lightning Charge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 13.4529. Its area radius is 10 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Lightning Charge.
What it does
Lightning Charge is a Nature spell with a 2 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 13.4529) in a 10 yard radius. It also casts Lightning Charge (record #91871).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | School Damage (2) Value: 13.4529 Radius: 10 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Lightning Charge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.