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Living Fuse

Spell

Living Fuse

Physical

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3 secLong Range

The caster bursts into flames, inflicting 25 Fire damage to nearby enemies.

Living Fuse

Tooltip

The caster bursts into flames, inflicting 25 Fire damage to nearby enemies.

Then, the caster turns enemies into Living Fuses, sending explosive orbs towards them. Targeted enemies that touch their orb suffer 30 Fire damage.

How it works

Living Fuse is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. Its area radius is 40 yards. It triggers Living Fuse.
  2. Effect 2 is Trigger Spell (effect type 64).

What it does

Living Fuse is a spell with a 3 sec cast and a range of 40 yards. It also casts Living Fuse (record #403562).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast time3 sec
Effect #1Effect 140
Radius: 40 yards
Trigger spell: Living Fuse
Effect #2Trigger Spell (64)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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