Tooltip
The caster bursts into flames, inflicting 25 Fire damage to nearby enemies.
Then, the caster turns enemies into Living Fuses, sending explosive orbs towards them. Targeted enemies that touch their orb suffer 30 Fire damage.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 9 yards.
What it does
Living Fuse is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 25) in a 9 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 25 Radius: 9 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.