Tooltip
The caster bursts into flames, inflicting 25 Fire damage to nearby enemies.
Then, the caster turns enemies into Living Fuses, sending explosive orbs towards them. Targeted enemies that touch their orb suffer 30 Fire damage.
How it works
Living Fuse is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Living Fuse is a spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it has a Create Area Effect effect in a 40 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Create Area Effect (179) Misc value: 28170 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Living Fuse appears in: 2 spells that cast it.
Spells that cast it
- Living Fuse (record #403561)Triggers this spell
- Living Fuse (record #403564)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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