Tooltip
Rams any enemies in front of the demolisher, dealing 11.8952 damage and knocking them back.
How it works
Casting it triggers a 1.5 sec global cooldown.
Ram is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 150. Its area radius is 12 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 11.8952. Its area radius is 12 yards.
What it does
Ram is a Physical spell with an instant cast, a range of 15 yards and a 4 sec cooldown. When cast it has a Knock Back effect in a 12 yard radius and deals Physical damage (base value 11.8952) in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Knock Back (98) Value: 150 Misc value: 250 Radius: 12 yards |
| Effect #2 | School Damage (2) Value: 11.8952 Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.