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Ram

Spell

Ram

Physical

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Instant cast4 sec cooldownFifteen yards

Rams any enemies in front of the demolisher, dealing 11.8952 damage and knocking them back.

Ram

Tooltip

Rams any enemies in front of the demolisher, dealing 11.8952 damage and knocking them back.

How it works

Casting it triggers a 1.5 sec global cooldown.

Ram is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 150. Its area radius is 12 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 11.8952. Its area radius is 12 yards.

What it does

Ram is a Physical spell with an instant cast, a range of 15 yards and a 4 sec cooldown. When cast it has a Knock Back effect in a 12 yard radius and deals Physical damage (base value 11.8952) in a 12 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast timeInstant
Cooldown4 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Knock Back (98)
Value: 150
Misc value: 250
Radius: 12 yards
Effect #2School Damage (2)
Value: 11.8952
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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