How it works
Its dispel type is client id 1.
Regrowth is built from 2 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 1 per tick. It ticks every 2 sec, 6 times over the full 12 sec (6 base in total).
What it does
Regrowth is a Nature spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Effect 136 Value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 20 Value: 1 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.