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Regrowth

Spell

Regrowth

Nature

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2.5 secSelf Only

Nature spell.

Regrowth

How it works

Its dispel type is client id 1.

Regrowth is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 1 per tick. It ticks every 2 sec, 6 times over the full 12 sec (6 base in total).

What it does

Regrowth is a Nature spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2.5 sec
Duration12 sec
Dispel typeDispel type id 1
Effect #1Effect 136
Value: 5
Effect #2Apply Aura (6)
Aura type id 20
Value: 1
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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