Tooltip
Heals a friendly target for 11 and another 3.6 over 12 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Regrowth is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 11.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 0.6 per tick. It ticks every 2 sec, 6 times over the full 12 sec (3.6 base in total).
What it does
Regrowth is a Nature spell with a 1.4 sec cast, a range of 40 yards, a 5 sec cooldown and effects that last 12 sec. When cast it heals (base value 11) and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.4 sec |
| Cooldown | 5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Value: 11 |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 0.6 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.