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Regrowth

Spell

Regrowth

Nature

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2 secLong Range

Heals an ally for 15 and an additional 10 health over 15 sec.

Regrowth

Tooltip

Heals an ally for 15 and an additional 10 health over 15 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Regrowth is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 15.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 2 per tick. It scales with 0.071 times spell power. It ticks every 3 sec, 5 times over the full 15 sec (10 base in total).

What it does

Regrowth is a Nature spell with a 2 sec cast, a range of 40 yards and effects that last 15 sec. When cast it heals (base value 15) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time2 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Dispel typeDispel type id 1
Effect #1Heal (10)
Value: 15
Effect #2Apply Aura (6)
Aura type id 8
Value: 2
Spell power coefficient: 0.071
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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