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Regrowth

Spell

Regrowth

Nature

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1 sec2 sec cooldownLonger Range

Heals the target for 4 over 12 sec.

Regrowth

Tooltip

Heals the target for 4 over 12 sec.

Heals a friendly target for 4 and another 1.02 over 12 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Regrowth is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 0.17 per tick. It ticks every 2 sec, 6 times over the full 12 sec (1.02 base in total).

What it does

Regrowth is a Nature spell with a 1 sec cast, a range of 45 yards, a 2 sec cooldown and effects that last 12 sec. When cast it heals (base value 4) and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range45 yards (Longer Range)
Cast time1 sec
Cooldown2 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
Dispel typeDispel type id 1
Effect #1Heal (10)
Value: 4
Effect #2Apply Aura (6)
Aura type id 8
Value: 0.17
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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