Tooltip
Heals the target for 4 over 12 sec.
Heals a friendly target for 4 and another 1.02 over 12 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Regrowth is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 0.17 per tick. It ticks every 2 sec, 6 times over the full 12 sec (1.02 base in total).
What it does
Regrowth is a Nature spell with a 1 sec cast, a range of 45 yards, a 2 sec cooldown and effects that last 12 sec. When cast it heals (base value 4) and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 1 sec |
| Cooldown | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Value: 4 |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 0.17 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.