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Tranquility

Spell

Tranquility

Nature

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Druid

Instant castLong Range

Heals all allies within 40 yards over 6 sec.

Tranquility

Tooltip

Heals all allies within 40 yards over 6 sec. Extends the duration of all your heal over time effects by 2 sec every 1 sec. Healing decreased beyond 5 targets.

Roots form around you while channeling, absorbing up to 60% of your health in damage and preventing knockbacks.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Heal (effect type 10). It scales with 10.1992 times spell power. Its area radius is 40 yards.

What it does

Tranquility is a Nature spell with an instant cast and a range of 40 yards. When cast it heals in a 40 yard radius. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Proc chanceAlways
Max stacks5
Effect #1Heal (10)
Spell power coefficient: 10.1992
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tranquility appears in: 1 skill line and 1 spell that casts it.

Skill lines

  • DruidSkill line

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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