Tooltip
Heals all allies within 40 yards over 6 sec. Extends the duration of all your heal over time effects by 2 sec every 1 sec. Healing decreased beyond 5 targets.
Roots form around you while channeling, absorbing up to 60% of your health in damage and preventing knockbacks.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Heal (effect type 10). It scales with 10.1992 times spell power. Its area radius is 40 yards.
What it does
Tranquility is a Nature spell with an instant cast and a range of 40 yards. When cast it heals in a 40 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Heal (10) Spell power coefficient: 10.1992 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tranquility appears in: 1 skill line and 1 spell that casts it.
Skill lines
- DruidSkill line
Spells that cast it
- TranquilityTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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