In order to get to this boss:
- Take the portal to Falanaar Tunnels (or fly to Irongrove Retreat & jump down)
- Make your way to the central crater webbed area.
- Take the tunnel to the left of the rare, Sanaar [19.5, 41.8]
- Left again, up the stairs [19.5, 42.8]
- First right [20.5, 44.8] and across & down the stairs
- Na'zak should spawn in the first chamber on the right [38.9, 68.8]
There is another entrance that leads to this chamber to the south of the crater, but I've not yet used that route.
Elite
Na'zak the Fiend
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Respawn timer: approx. 10 months.
His name and model strongly remind me of a character in R. A. Salvatore's books. The Legend of Drizzt has a character named Zaknafein. He's a Drow (dark elf). Also, a Drow can "punished" by their goddess and will turn into a Drider (half spider, half drow).
I doubt it's merely a coincidence.
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Na'zak the Fiend Location
Na'zak the Fiend is the kill target of the Epic Elite World Quest Na'zak the Fiend, added in Legion. The game draws the world quest marker in Suramar at 18.2, 47.0. The closest other world-quest target on the Suramar map is Shal'an (Rare), about 490 yards to the north-east. Further out: Ana-Mouz about 1,000 yards south-east, Mal'Dreth the Corruptor about 1,020 yards south-east, and Siegemaster Aedrin about 1,430 yards north-east. Nearest flight points: Irongrove Retreat, Suramar (both factions, about 690 yards north-east); Meredil, Suramar (both factions, about 890 yards east); Lorlathil, Val'sharah (both factions, about 1,100 yards north-west).
Shal'anAna-MouzMal'Dreth the CorruptorSiegemaster AedrinGuardian Thor'elHertha GrimdottirCadraeusFlight point: Irongrove Retreat, SuramarNa'zak the Fiend world questIn-game waypoint: /way #680 18.2 47.0 Na'zak the Fiend
The pin is the world quest’s own POI point from the current retail client, projected onto the in-game map; the game keeps creature spawn points server-side. Distances are straight-line yards between client world coordinates.
Also marked on the Suramar map
- Shal'an, about 490 yards north-east
- Ana-Mouz, about 1,000 yards south-east
- Mal'Dreth the Corruptor, about 1,020 yards south-east
- Siegemaster Aedrin, about 1,430 yards north-east
- Guardian Thor'el, about 2,100 yards east
- Hertha Grimdottir, about 2,390 yards east
- Cadraeus, about 2,460 yards east
Nearest other world quests on the Suramar map
Achievement: Na'zak the Fiend
Killing Na'zak the Fiend counts toward Na'zak the Fiend. Its in-game description: “Defeat Na'zak the Fiend in Suramar” Lesser Bronze Cache.
Achievement: Unleashed Monstrosities
Killing Na'zak the Fiend counts toward Unleashed Monstrosities, a 10-point achievement. Its in-game description: “Defeat 8 of the following monstrous creatures on the Broken Isles.” Unleashed Monstrosities tracks 13 creatures; the other 12:
Boss Encounter
Na'zak the Fiend appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Na'zak the Fiend encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
During the fight, Na'zak the Fiend shakes Ley-Infused Rubble loose from the ceiling, and begins to absorb its energy with Absorb Leystones. For each Leystone still on the ground when he finishes casting, Na'zak gains a charge of Ley Infusion.
Damage Dealers
- Do not stand in front of the boss during Corroding Spray.
- Collect Ley-Infused Rubble before Na'zak absorbs their energy.
- Attack allies encased by Web Wrap to free them.
Tanks
- Face Na'zak the Fiend away from allies to avoid hitting them with Corroding Spray.
Healers
- Do not stand in front of the boss during Corroding Spray.
- Collect Ley-Infused Rubble before Na'zak absorbs their energy.
- Allies take massive damage during Ley Infusion
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops in Broken Isles
Loot the dungeon journal lists for the Na'zak the Fiend encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Needed for Quests
Na'zak the Fiend is a kill or interact objective on 1 quest in the current build.
Community notes from Wowhead · 106 comments
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Achievements whose criteria involve Na'zak the Fiend, from the current game data.
Level and Map Tracking
The game data tunes Na'zak the Fiend for level 45, Legion content.
What Each Drop Is
The Na'zak the Fiend encounter lists 7 items in the dungeon journal, item level 50. Equip slots covered: Legs and Finger. Every piece binds when picked up, so none of it reaches the Auction House.
- Avalanche Resistant Legplates Legs (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 57g 25s for it.
- Desiccated Leather Pants Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 89g 88s for it.
- Leystone Nugget Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 46g 92s for it.
- Loop of Polished Pebbles Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Mastery and Critical Strike. A vendor pays 34g 49s for it.
- Mana-Dowsing Ring Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Haste and Versatility. A vendor pays 36g 37s for it.
- Na'zak's Dusty Pantaloons Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 59g 37s for it.
- Venomscarred Chain Leggings Legs (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 54g 87s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.