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Boss

Siegemaster Mar'tak

Hellfire Assault - Hellfire Citadel

Siegemaster Mar'tak is a boss of the Hellfire Assault encounter in Hellfire Citadel.

Found In

EncounterHellfire Assault
Journal creatures11

Encounter Facts

In the game's encounter order for Hellfire Citadel, Siegemaster Mar'tak comes 1st of 13, before Iron Reaver.

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionWarlords of Draenor
Encounter order1 of 13
Encounter ID1778
Adventure Guide pin61.0, 45.0 on the instance map
  1. Siegemaster Mar'tak
  2. Iron Reaver
  3. Kormrok
  4. Gurtogg Bloodboil
  5. Kilrogg Deadeye
  6. Gorefiend
  7. Shadow-Lord Iskar
  8. Soulbound Construct
  9. Fel Lord Zakuun
  10. Xhul'horac
  11. Tyrant Velhari
  12. Mannoroth
  13. Archimonde
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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Players attempt to turn the massive Hellfire Cannons in the Citadel's courtyard against the mighty gate of the Citadel, while fending off Siegemaster Mar'tak and her militarized force. Throughout the encounter, waves of enemies rush at the players, periodically accompanied by huge siege weapons that seek to destroy the Cannons and the players defending them. Destroying these siege weapons allows players to salvage Felfire Munitions, which may be brought to the Hellfire Cannon, allowing it to continuously fire Hellfire Rounds at the Reinforced Hellfire Door. Once players successfully breach the Reinforced Hellfire Door, Siegemaster Mar'tak's forces retreat into the Citadel.

Damage Dealers
  • Quickly defeat Gorebound Felcasters after they use Metamorphosis to become a Gorebound Terror.
  • Defeat Fel-Infused Siege Weapons to keep the Hellfire Cannons alive.
Healers
Tanks
  • Be ready to grab the attention of any Hellfire Reinforcements.
  • Slam stacks increase Physical damage taken, so be wary when tanking multiple enemies and a Hulking Berserker.

Hellfire Cannon

Upon starting the encounter, players commandeer both Hellfire Cannons. Siegemaster Mar'tak's forces continually pour forth from Hellfire Citadel to prevent players from capitalizing on possession of these cannons. Based on available Felfire Munition reserves, the Hellfire Cannon will continuously fire at the Reinforced Hellfire Door.

Felfire Munitions

Felfire-Imbued Siege Vehicles carry Felfire Munitions into battle. Upon death, the Felfire Munitions drop to the ground, allowing a player to pick it up. The Felfire Munitions despawn if not picked up within 10 min. Upon being picked up, a player gains Haste, increasing movement speed for 9 sec.

Siegemaster Mar'tak

Howling Axe
Spell details
Shockwave
Spell details
Inspiring Presence
Spell details

Hellfire Reinforcements

Iron Dragoon

This hardened melee enemy wields a sharpened polearm and is at the beck and call of Siegemaster Mar'tak.

Hulking Berserker
Gorebound Felcaster
Incinerate
Spell details
Felfire Volley
Spell details
Metamorphosis
Spell details
Contracted Engineer
Conducted Shock Pulse
Spell details
Grand Corruptor U'rogg
Corruption Nova
Spell details
Corruption Bolt
Spell details
Corruption Siphon
Spell details
Grute

Felfire-Imbued Siege Vehicles

Felfire Crusher
Felfire Flamebelcher
Belch Flame
Spell details
Felfire Artillery
Artillery Blast
Spell details
Felfire Demolisher
Siege Nova
Spell details
Felfire Transporter
Call to Arms!
Spell details

Ability Spells

Every ability the Adventure Guide lists for Siegemaster Mar'tak, with its spell's school, cast time and duration and the description the game gives it.

Howling Axe

Nature · Instant

Hurls a notched axe at a target, which strikes all marked targets before returning to the caster. Upon impact with each target, inflicts Nature damage to enemies.

Shockwave

Nature · Instant

Sends a shockwave in a targeted direction, inflicting Nature damage and knocking back enemies of each impact.

Inspiring Presence

Physical · Instant · Lasts 15 sec

Inspires nearby units, increasing damage done by 10%. This value increases while the caster fights enemies.

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Drops

Loot the dungeon journal lists for this encounter in Hellfire Citadel.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Hellfire Assault encounter in Hellfire Citadel.

With the aid of the mercenary Blackfuse company, the Iron Horde constructed devastating siege machinery in the shadow of Hellfire Citadel, to be used in the eventual assault upon Azeroth's capitals. With the tanks now retrofitted to use fel energy, Siegemaster Mar'tak awaits Gul'dan's command to begin the assault.

What Each Drop Is

The Hellfire Assault encounter lists 32 items in the dungeon journal, item levels 44 to 45. Equip slots covered: One-Hand, Legs, Neck, Ranged, Chest, Hands, Trinket, Back, Wrist, Finger, Shoulder, Feet, Shield, Waist and Head. Every piece binds when picked up, so none of it reaches the Auction House.

  • Blackfuse Company Utility Knife One-Hand (Dagger), item level 45, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 61 gold for it.
  • Blastproof Legguards Legs (Plate), item level 45, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 44 gold32 silver for it.
  • Bolt-Latched Felsteel Gorget Neck, item level 45, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 18 gold58 silver for it.
  • Faulty Detonator Cord Neck, item level 45, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 19 gold34 silver for it.
  • Felfire Munitions Launcher Ranged (Gun), item level 45, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 77 gold69 silver for it.
  • Felgrease-Smudged Robes Chest (Cloth), item level 45, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 45 gold31 silver for it.
  • Flamebelcher's Insulated Mitts Hands (Plate), item level 45, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 21 gold39 silver for it.
  • Flickering Felspark Trinket, item level 45, requires level 40. Bind on Pickup. Stats: Versatility, Mastery, Intellect and Haste. A vendor pays 36 gold46 silver for it.
  • Forward Observer's Camouflage Cloak Back (Cloth), item level 45, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Haste and Versatility. A vendor pays 34 gold41 silver for it.
  • Gorebound Wristguards Wrist (Leather), item level 45, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 22 gold54 silver for it.
  • Hand Loader Gauntlets Hands (Mail), item level 45, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 21 gold22 silver for it.
  • Iron Dragoon's Pantaloons Legs (Mail), item level 45, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 44 gold82 silver for it.
  • Mar'tak's Rugged Seal Finger, item level 45, requires level 40. Bind on Pickup. Stats: Agility or Strength, Stamina, Versatility and Haste. A vendor pays 27 gold76 silver for it.
  • Powder-Singed Bracers Wrist (Cloth), item level 45, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 22 gold38 silver for it.
  • Rangefinder's Spaulders Shoulder (Leather), item level 45, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 31 gold72 silver for it.
  • Shell-Resistant Stompers Feet (Plate), item level 45, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 33 gold79 silver for it.
  • Smoldercore Bulwark Shield, item level 45, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Mastery, Haste and Intellect. A vendor pays 41 gold74 silver for it.
  • Sootstained Felsworn Signet Finger, item level 45, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 28 gold68 silver for it.
  • Sparkburnt Welder's Cloak Back (Cloth), item level 45, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 31 gold60 silver for it.
  • Blackfuse Company Tool Belt Waist (Leather), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina and Versatility. A vendor pays 21 gold16 silver for it.
  • Engine-Kicking Boots Feet (Plate), item level 44, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. Tooltip: “When other forms of repair have failed, there's always one last option.” A vendor pays 30 gold54 silver for it.
  • Fel Iron Roller Chain Neck, item level 44, requires level 40. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 17 gold96 silver for it.
  • Fel Mechanic's Sparkguard Bracers Wrist (Leather), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 20 gold52 silver for it.
  • Hand-Welded Gorget Neck, item level 44, requires level 40. Bind on Pickup. Stats: Agility or Strength, Stamina, Versatility and Critical Strike. A vendor pays 18 gold3 silver for it.
  • Iron Dragoon's Coif Head (Mail), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 32 gold67 silver for it.
  • Ironspike Knuckled Gauntlets Hands (Plate), item level 44, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 21 gold32 silver for it.
  • Manacles of Enforced Labor Wrist (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 20 gold44 silver for it.
  • Pledge of Iron Loyalty Trinket, item level 44, requires level 40. Bind on Pickup. Stats: Intellect and Versatility. A vendor pays 34 gold84 silver for it.
  • Siegesmith's Chain Leggings Legs (Mail), item level 44, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 40 gold96 silver for it.
  • Snub-Nosed Iron Rifle Ranged (Gun), item level 44, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Haste and Mastery. A vendor pays 77 gold10 silver for it.
  • Sooty Felcult Robes Chest (Cloth), item level 44, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 44 gold77 silver for it.
  • Wicked Bonecarver's Knife One-Hand (Dagger), item level 44, requires level 40. Bind on Pickup. Stats: Agility, Stamina, Versatility and Haste. A vendor pays 60 gold34 silver for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

2 achievements list a victory over Siegemaster Mar'tak among their criteria.

Where to Find Siegemaster Mar'tak

Quests in Hellfire Citadel

See all 18 quests in Hellfire Citadel
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