Boss
Jin'rokh the Breaker
Jin'rokh the Breaker - Throne of Thunder
Jin'rokh the Breaker is a boss encounter in Throne of Thunder.
Found In
Encounter Facts
In the game's encounter order for Throne of Thunder, Jin'rokh the Breaker comes 1st of 12, before Horridon.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Isle of Thunder
Throne of Thunder entranceThe Throne of Thunder entrance is in Isle of Thunder, at 63.8, 32.1 on the Isle of Thunder map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Thundering Throw
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting Physical damage. The thrown player then crashes into the ground, inflicting an additional Nature damage to other players of the point of impact, stunning them for 5 sec. Conductive Water erupts from the broken statue, forming a pool on the ground.
Conductive Water
When Jin'rokh destroys a statue with Thundering Throw, water pours forth, forming a growing pool at its feet. These pools are essential to the battle, empowering players with Fluidity, but also making them particularly susceptible to Nature damage through Conduction.
Fluidity
All players standing in Conductive Water receive Fluidity, granting increased healing and inflicting increased damage. However, all players standing in Conductive Water also take increased Nature damage.
Conduction
Many of Jin'rokh the Breaker's abilities travel through Conductive Water, inflicting Nature damage to all players in that Conductive Water.
Static Burst
Jin'rokh the Breaker performs a quick strike, inflicting Nature damage to all players. After., this applies 10 Static Wound stacks to his current target.
Static Wound
Jin'rokh the Breaker statically constricts the target, inflicting Nature damage per stack when taking melee attacks. Additionally inflicts a third of that damage to other players. This effect stacks, but decreases in potency over time.
Focused Lightning
Jin'rokh the Breaker creates an orb of Focused Lightning, which fixates on a player. The Focused Lightning detonates upon reaching that player, inflicting Nature damage to all players. This orb also pulses Nature damage every half second to other players.
Conduction
Focused Lightning Detonation damage travels through Conductive Water, inflicting Nature damage to players standing in Conductive Water.
Lightning Fissure
If the Focused Lightning detonates outside of Conductive Water, a Lightning Fissure forms.
Conduction
A Lightning Fissure contacts a Conductive Water, removing the Lightning Fissure and inflicting Nature damage to players standing in that Conductive Water.
Implosion
A Lightning Fissure implodes upon contact with another Focused Lightning, inflicting Nature damage to all players. This effect leaves targets vulnerable, increasing damage taken from Implosion.
Violent Detonation
The Focused Lightning detonates violently inside Electrified Water, inflicting Nature damage to all players.
Lightning Storm
Furthermore, the Lightning Storm electrifies Conductive Water.
Lightning Strike
Lightning Strikes multiple locations throughout the room during Lightning Storm, inflicting Nature damage to nearby players. Each Lightning Strike diffuses, inflicting Nature damage to all players in a line.
Electrified Waters
All players standing in Conductive Water still take increased Nature damage.
Ionization
Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Inflicts Nature damage to players when dispelled or duration expires.
Conduction
Ionization damage travels through Conductive Water, inflicting Nature damage to players standing in Conductive Water.
Ability Spells
Every ability the Adventure Guide lists for Jin'rokh the Breaker, with its spell's school, cast time and duration and the description the game gives it.
Thundering Throw
Physical · Instant
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting Physical damage. Additionally inflicts Nature damage to other players of the point of impact, stunning them for 5 sec.
Fluidity
Physical · Instant · Lasts 1.5 sec
All players standing in Conductive Water receive Fluidity, granting 40% increased healing and inflicting 40% increased damage. However, all players standing in Conductive Water also take 80% increased Nature damage.
Static Burst
Nature · Instant · Lasts 3 sec
After 3 sec., this applies 10 Static Wound stacks to his current target.
Static Wound
Nature · Instant · Lasts 25 sec
Jin'rokh the Breaker statically constricts the target, inflicting Nature damage per stack when taking melee attacks. Additionally inflicts a third of that damage to other players. This effect stacks, but decreases in potency over time.
Lightning Fissure
Nature · Instant
Implosion
Nature · Instant · Lasts 1 min
This effect leaves targets vulnerable, increasing damage taken from Implosion by 10%.
Lightning Storm
Nature · Instant
Lightning Strike
Nature · Instant
Lightning Strikes multiple locations throughout the room during Lightning Storm, inflicting Nature damage to nearby players.
Electrified Waters
Nature · Instant · Lasts 3 sec
All players standing in Conductive Water still take 80% increased Nature damage.
Ionization
Nature · 1 sec cast · Lasts 24 sec
Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Upon removal, inflicts Nature damage to players.
Drops
Loot the dungeon journal lists for this encounter in Throne of Thunder.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Jin'rokh the Breaker encounter in Throne of Thunder.
When the Thunder King awoke, he rewarded the most loyal and ambitious Zandalari trolls with power beyond their wildest dreams. The berserker Jin'rokh was one of the first to receive the King's blessing, and even though Lei Shen's gifts nearly tore his body apart, the troll is now capable of calling the fury of the storm in battle.
What Each Drop Is
The Jin'rokh the Breaker encounter lists 40 items in the dungeon journal, item levels 39 to 40. Equip slots covered: Legs, Wrist, Chest, Waist, Back, Shoulder, Feet, Finger, Head, Hands, Trinket and One-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Al'set's Tormented Leggings Legs (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 79 gold54 silver for it.
- Bracers of Constant Implosion Wrist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 12 gold85 silver for it.
- Chestplate of Violent Detonation Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 80 gold77 silver for it.
- Cloudbreaker Greatbelt Waist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Mastery. A vendor pays 41 gold7 silver for it.
- Drape of Booming Nights Back (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 64 gold84 silver for it.
- Fissure-Split Shoulderwraps Shoulder (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 64 gold39 silver for it.
- Ghostbinder Greatboots Feet (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 65 gold7 silver for it.
- Infinitely Conducting Bracers Wrist (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 41 gold99 silver for it.
- Ionized Yojamban Carapace Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 86 gold32 silver for it.
- Jin'rokh's Dreamshard Finger, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 17 gold9 silver for it.
- Jin'rokh's Soulcrystal Finger, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Versatility. A vendor pays 16 gold85 silver for it.
- Lightning-Eye Hood Head (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 60 gold69 silver for it.
- Lightningweaver Gauntlets Hands (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 39 gold69 silver for it.
- Renataki's Soul Charm Trinket, item level 40, requires level 35. Bind on Pickup. Stats: Haste. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Stacking Agility.
- Robes of Static Bursts Chest (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 83 gold21 silver for it.
- Sign of the Bloodied God Finger, item level 40, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 17 gold32 silver for it.
- Soulblade of the Breaking Storm One-Hand (One-Handed Sword), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 118 gold43 silver for it.
- Spearman's Jingling Leggings Legs (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 82 gold29 silver for it.
- Static-Shot Shoulderguards Shoulder (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 60 gold92 silver for it.
- Worldbreaker's Stormscythe One-Hand (One-Handed Axe), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Mastery and Haste. A vendor pays 114 gold95 silver for it.
- Al'set's Tormented Leggings Legs (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 78 gold27 silver for it.
- Bracers of Constant Implosion Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 12 gold37 silver for it.
- Chestplate of Violent Detonation Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 79 gold49 silver for it.
- Cloudbreaker Greatbelt Waist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Mastery. A vendor pays 40 gold42 silver for it.
- Drape of Booming Nights Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 63 gold81 silver for it.
- Fissure-Split Shoulderwraps Shoulder (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 63 gold36 silver for it.
- Ghostbinder Greatboots Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 64 gold3 silver for it.
- Infinitely Conducting Bracers Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 41 gold32 silver for it.
- Ionized Yojamban Carapace Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 84 gold95 silver for it.
- Jin'rokh's Dreamshard Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 17 gold9 silver for it.
- Jin'rokh's Soulcrystal Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Versatility. A vendor pays 16 gold85 silver for it.
- Lightning-Eye Hood Head (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 59 gold72 silver for it.
- Lightningweaver Gauntlets Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 39 gold6 silver for it.
- Renataki's Soul Charm Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Haste. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Stacking Agility.
- Robes of Static Bursts Chest (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 81 gold89 silver for it.
- Sign of the Bloodied God Finger, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 17 gold32 silver for it.
- Soulblade of the Breaking Storm One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 116 gold55 silver for it.
- Spearman's Jingling Leggings Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 80 gold98 silver for it.
- Static-Shot Shoulderguards Shoulder (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 59 gold95 silver for it.
- Worldbreaker's Stormscythe One-Hand (One-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Mastery and Haste. A vendor pays 113 gold12 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.