Boss
Primordius
Primordius - Throne of Thunder
Primordius is a boss encounter in Throne of Thunder.
Found In
Encounter Facts
In the game's encounter order for Throne of Thunder, Primordius comes 8th of 12, after Durumu and before Dark Animus.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Isle of Thunder
Throne of Thunder entranceThe Throne of Thunder entrance is in Isle of Thunder, at 63.8, 32.1 on the Isle of Thunder map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Primordial Strike
Primordius claws at his current target, inflicting Physical damage to all players in a -yard cone.
Malformed Blood
The heavily-mutated blood within Primordius spreads to his current target, inflicting Nature damage every 3 sec and causing the afflicted player's attacks to Congeal Blood, inflicting additional Nature damage to Living Fluids and Viscous Horrors. This effect lasts 1 min and stacks.
Mutated Abomination
Primordius is heavily mutated and resists attacks from non-mutated creatures. Damage taken from non-Fully Mutated players is reduced.
Evolution
When Primordius is mutated by enough Living Fluids, Mutagenic Pools, and his natural mutation rate, he evolves. Evolution increases all damage dealt by Primordius by 5% and grants him a new mutation. This effect stacks. Primordius can only have 3 mutations at any time. In Heroic Difficulty, Primordius can have 4 mutations.
Mutation: Ventral Sacs
Sacs located around Primordius's frill periodically erupt, inflicting Nature damage to all players every 1 sec.
Mutation: Gas Bladder
A volatile mutation that allows Primordius to spray Caustic Gas, inflicting Nature damage split evenly between all players within a -yard radius.
Mutation: Acidic Spines
Primordius fires Acidic Spines at players every 3 sec, inflicting Nature damage to all players of the targets.
Mutation: Pathogen Glands
Allows Primordius to spray a Volatile Pathogen at a player, inflicting Nature damage every 1 sec. for 10 sec.
Mutation: Metabolic Boost
A hyperactive metabolism allows Primordius to use abilities more often and increases attack speed by 50%.
Mutation: Erupting Pustules
Pustules erupt every 10 sec, showering the area with corrosive blood that inflicts Nature damage of the impact.
Living Fluid
Living fluid seeps from the pools surrounding Primordius's lair and these oozes slowly make their way to Primordius.
Mutate Primordius
If a Living Fluid reaches Primordius, it is absorbed, increasing Primordius's current mutation level.
Mutagenic Pool
When a Living Fluid dies, it leaves behind a Mutagenic Pool that can mutate Primordius or players.
Mutate Primordius
When Primordius steps on a Mutagenic Pool, it is absorbed, increasing Primordius's current mutation level.
Mutate Player
When a player steps on a Mutagenic Pool, it is absorbed, inflicting Nature damage and causing a helpful mutation. If mutations are present, the mutation will be a harmful mutation. If a mutated player is dispelled, all mutations are removed.
Fully Mutated
When a player acquires 5 helpful mutations, they become Fully Mutated, allowing full damage to be dealt to Primordius. Additional mutations after this point will be harmful.
Volatile Pool
When a Living Fluid dies, it will rarely leave behind a Volatile Pool that can mutate Primordius or Players.
Mutate Primordius (Volatile)
When Primordius steps on a Volatile Pool, it is absorbed, increasing Primordius' current mutation level to its maximum and healing Primordius of his maximum health.
Mutate Player (Volatile)
When a player steps on a Volatile Pool, it inflicts Nature damage and causes a harmful mutation every 1 sec. If a mutated player is dispelled, all mutations are removed.
Viscous Horror
A heavily-mutated creature made of the same fluid that spawned Primordius.
Black Blood
The Viscous Horror spreads its mutated blood to its current target, inflicting Nature damage and causing the afflicted player's attacks to coat the enemy in Black Blood, inflicting additional Nature damage to Primordius. This effect lasts 1 min and stacks.
Deadly Mutagen
If a Viscous Horror gets close to Primordius, the mixture of mutative energies will cause it to explode, inflicting Nature damage to all players.
Ability Spells
Every ability the Adventure Guide lists for Primordius, with its spell's school, cast time and duration and the description the game gives it.
Malformed Blood
Nature · Instant · Lasts 1 min
The target's blood becomes malformed, inflicting Nature damage every 3 sec. and causing melee attacks to Congeal Blood, inflicting additional damage to Living Fluids and Viscous Horrors.
Helpful Mutation: Thick Bones
The player's bones become thick and powerful, increasing all stats by 5%.
Harmful Mutation: Fragile Bones
The player's bones become thin and brittle, reducing all stats by 10%.
Helpful Mutation: Clear Mind
The player's mind becomes clear and focused, increasing Mastery by 10%.
Harmful Mutation: Clouded Mind
The player's mind becomes clouded and unfocused, reducing Mastery by 20%.
Helpful Mutation: Improved Synapses
The player's neural synapses fire more quickly, increasing Haste by 10%.
Harmful Mutation: Dulled Synapses
The player's neural synapses fire more slowly, reducing Haste by 20%.
Helpful Mutation: Keen Eyesight
The player's eyesight becomes exceptionally keen, increasing Critical Strike chance by 10%.
Drops
Loot the dungeon journal lists for this encounter in Throne of Thunder.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Collectibles from Primordius
2 collectibles whose in-game collection entry names Primordius as a source.
Battle pets (2)
Adventure Guide Entry
The in-game Adventure Guide text for the Primordius encounter in Throne of Thunder.
Deep within the bowels of Lei Shen's island citadel, mogu flesh-shapers formed the saurok out of a magical substance of unknown origin. When the citadel was abandoned, some experiments languished in the dark pools for far too long....
What Each Drop Is
The Primordius encounter lists 40 items in the dungeon journal, item levels 39 to 40. Equip slots covered: One-Hand, Finger, Legs, Wrist, Head, Hands, Shield, Back, Shoulder, Trinket and Chest. Every piece binds when picked up, so none of it reaches the Auction House.
- Acid-Spine Bonemace One-Hand (One-Handed Mace), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Critical Strike and Mastery. A vendor pays 118 gold89 silver for it.
- Band of the Scaled Tyrant Finger, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 17 gold9 silver for it.
- Black Blood Legplates Legs (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 79 gold25 silver for it.
- Bonemender Bracers Wrist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 41 gold7 silver for it.
- Bracers of Fragile Bone Wrist (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 40 gold46 silver for it.
- Bracers of Mutagenic Fervor Wrist (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 42 gold30 silver for it.
- Clear-Mind Helm Head (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 60 gold46 silver for it.
- Gloves of Cushioned Air Hands (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 42 gold15 silver for it.
- Greatshield of the Gloaming Shield, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Mastery, Versatility and Intellect. A vendor pays 22 gold67 silver for it.
- Helix-Breaker Gloves Hands (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 40 gold31 silver for it.
- Hydra-Scale Bloodcloak Back (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 65 gold7 silver for it.
- Leggings of Ebon Veins Legs (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 81 gold99 silver for it.
- Leggings of the Malformed Sapling Legs (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 79 gold85 silver for it.
- Metabolically Boosted Shoulderplates Shoulder (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 63 gold21 silver for it.
- Pathogenic Gauntlets Hands (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 42 gold for it.
- Primordius' Talisman of Rage Trinket, item level 40, requires level 35. Bind on Pickup. Stats: Critical Strike. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Strength.
- Robes of Mutagenic Blood Chest (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 81 gold38 silver for it.
- Spaulders of Primordial Growth Shoulder (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 60 gold69 silver for it.
- Stolen Relic of Zuldazar Trinket, item level 40, requires level 35. Bind on Pickup. Stats: Versatility. A vendor pays 25 gold39 silver for it. Use: Zandalari Warding. Equip: Item - Proc Charges For Use Absorb.
- Synapse-String Handguards Hands (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 39 gold69 silver for it.
- Talisman of Bloodlust Trinket, item level 40, requires level 35. Bind on Pickup. Stats: Agility. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Haste.
- Acid-Spine Bonemace One-Hand (One-Handed Mace), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Critical Strike and Mastery. A vendor pays 116 gold99 silver for it.
- Band of the Scaled Tyrant Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 17 gold9 silver for it.
- Black Blood Legplates Legs (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 77 gold99 silver for it.
- Bonemender Bracers Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 40 gold42 silver for it.
- Bracers of Fragile Bone Wrist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 39 gold82 silver for it.
- Bracers of Mutagenic Fervor Wrist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 41 gold63 silver for it.
- Clear-Mind Helm Head (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 59 gold50 silver for it.
- Gloves of Cushioned Air Hands (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 41 gold48 silver for it.
- Helix-Breaker Gloves Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 39 gold66 silver for it.
- Hydra-Scale Bloodcloak Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 64 gold4 silver for it.
- Leggings of Ebon Veins Legs (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 80 gold69 silver for it.
- Leggings of the Malformed Sapling Legs (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 78 gold58 silver for it.
- Metabolically Boosted Shoulderplates Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 62 gold20 silver for it.
- Pathogenic Gauntlets Hands (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 41 gold33 silver for it.
- Primordius' Talisman of Rage Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Critical Strike. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Strength.
- Robes of Mutagenic Blood Chest (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 80 gold8 silver for it.
- Stolen Relic of Zuldazar Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Versatility. A vendor pays 25 gold39 silver for it. Use: Zandalari Warding. Equip: Item - Proc Charges For Use Absorb.
- Synapse-String Handguards Hands (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 39 gold6 silver for it.
- Talisman of Bloodlust Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Agility. A vendor pays 25 gold39 silver for it. Equip: Item - Proc Haste.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.