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Boss

Sul the Sandcrawler

Council of Elders - Throne of Thunder

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Found In

EncounterCouncil of Elders
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Council of Elders encounter in Throne of Thunder.

The history of the troll tribes -- the Drakkari, the Farraki, the Amani, and the Gurubashi -- is awash with millennia of betrayal and conflict, but the Zandalari's promise of a new, unstoppable empire has finally united these disparate troll leaders.

Encounter Facts

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic), Looking For Raid
Group size10 to 25 players
Instance typeRaid
ExpansionMists of Pandaria
Encounter ID1570
Adventure Guide pin50.0, 19.1 on the instance map
  1. Jin'rokh the Breaker
  2. Horridon
  3. Kazra'jin
  4. Tortos
  5. Flaming Head
  6. Ji-Kun
  7. Durumu
  8. Primordius
  9. Dark Animus
  10. Iron Qon
  11. Lu'lin
  12. Lei Shen

Instance Entrance: Isle of Thunder

Isle of Thunder mapThrone of Thunder entrance

The Throne of Thunder entrance is in Isle of Thunder, at 63.8, 32.1 on the Isle of Thunder map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

The Spirit of Gara'jal

The spirit of Gara'jal the Spiritbinder possesses a councillor, empowering their abilities and causing them to generate Dark Energy. The spirit remains in a councillor until they suffer damage equal to 25% of their maximum health. Once the spirit is forced out, it rushes to inhabit a new councillor, resets Dark Energy to 0, and leaves behind the Lingering Presence effect.

Lingering Presence

When the Spirit of Gara'jal leaves a councillor, it leaves behind the Lingering Presence effect. This effect increases all damage done by 10% and increases the rate that Dark Energy is generated by 10% for the remainder of the fight. This effect stacks.

Dark Power

Any councillor that reaches 100 Dark Energy will begin to cast Dark Power every second. Dark Power inflicts Shadow damage to all players and increases in damage by 10% with each cast.

Soul Fragment

Every other time the Spirit of Gara'jal is forced out of a councillor, he leaves behind a Soul Fragment. until the Soul Fragment is passed to another player. In addition, each time the Soul Fragment deals damage, it applies Shadowed Soul to that player. In 25-Player Heroic Difficulty, a Soul Fragment is created every time that the Spirit of Gara'jal is forced out of a councillor.

Shadowed Soul

All damage taken increased by% for the remainder of the fight. This effect stacks.

Frost King Malakk

Frigid Assault

Frost King Malakk imbues his weapons with ice, causing his melee attacks to inflict Frost damage. In addition, each melee attack applies the Frigid Assault effect.

Biting Cold

Frost King Malakk shrouds a player in ice, inflicting Frost damage and afflicting them with Biting Cold.

Frostbite

Frost King Malakk uses this ability while possessed by the spirit of Gara'jal. The number of stacks of Frostbite cannot be reduced below one.

Body Heat

When a player is hit by an ally's Frostbite, they begin to lose Body Heat over 8 sec. Once Body Heat expires, the player is Chilled to the Bone and no longer able to contribute to reducing the number of stacks of Frostbite an ally has for 8 sec.

Kazra'jin

Reckless Charge
Overload

Kazra'jin uses this ability after performing a Reckless Charge while possessed by the spirit of Gara'jal. Kazra'jin becomes electrified, stunning himself for 20 sec and reflecting% of all damage taken as Nature damage.

Discharge

Kazra'jin uses this ability after performing a Reckless Charge while possessed by the spirit of Gara'jal. Kazra'jin becomes electrified, stunning himself for 20 sec and reflecting% of all damage taken as Nature damage to all players.

Sul the Sandcrawler

Sand Bolt
Quicksand

Sul the Sandcrawler summons a pool of Quicksand at a random player's location, afflicting them with Entrapped.

Ensnared

Quicksand pools cause players to gain a stack of Ensnared every second they are inside of it. Ensnared reduces movement speed by% per stack.

Entrapped
Sandstorm

Sul the Sandcrawler uses this ability while possessed by the spirit of Gara'jal.

Living Sand

Living Sand creatures rise from pools of Quicksand whenever a Sandstorm occurs, and remain active until they are killed. When a Living Sand dies, it creates a new pool of Quicksand at their location.

Treacherous Ground

Quicksand pools that overlap with one another will combine into a single pool of proportionately larger size. Living Sand risen from Quicksand pools that have combined into larger pools have their health and damage increased by% for each pool that has combined.

High Priestess Mar'li

Wrath of the Loa

High Priestess Mar'li strikes a player with the Wrath of the Loa, inflicting Holy damage. High Priestess Mar'li uses this ability while possessed by the spirit of Gara'jal. High Priestess Mar'li strikes a player with the Wrath of the Loa, inflicting Shadow damage.

Blessed Loa Spirit

High Priestess Mar'li summons a Blessed Loa Spirit at her location. The spirit will move towards Mar'li's ally with the lowest remaining health and heal them for% of their maximum health if the spirit is not killed before reaching its target. If the spirit is still alive after 20 sec. it will instantly jump to its target and heal them for% of their maximum health.

Shadowed Loa Spirit

High Priestess Mar'li uses this ability while possessed by the spirit of Gara'jal. High Priestess Mar'li summons a Shadowed Loa Spirit at her location. If the spirit is still alive after 20 sec it will instantly jump to its target and kill them.

Twisted Fate

High Priestess Mar'li uses this ability while possessed by the spirit of Gara'jal. High Priestess Mar'li rips the souls from two random players and links them together. The damage of Twisted Fate is reduced the farther each soul is from the other.

Ability Spells

Every ability the Adventure Guide lists for Sul the Sandcrawler, with its spell's school, cast time and duration and the description the game gives it.

Sand Bolt

Nature · Instant

Quicksand

Nature · Instant · Lasts 1 min

Ensnared

Nature · Instant · Lasts 2 sec

Ensnared reduces movement speed by 15% per stack.

Entrapped

Nature · Instant · Lasts 30 sec

Trapped in quicksand and unable to move 30 sec.

Sandstorm

Nature · Instant

Fortified

Physical · Instant

Living Sand that are still active when a sandstorm occurs become fortified. This effect heals the Living Sand to full and increases all damage done by 100% until they are killed.

Treacherous Ground

Physical · Instant

Living Sand risen from Quicksand pools that have combined into larger pools have their health and damage increased by 125% for each pool that has combined.

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Drops

Loot the dungeon journal lists for this encounter in Throne of Thunder.

Amun-Thoth, Sul's Spiritrending Talons10 Player, 25 Player
Amun-Thoth, Sul's Spiritrending TalonsLooking For Raid
Amun-Thoth, Sul's Spiritrending Talons10 Player (Heroic), 25 Player (Heroic)
Bad Juju10 Player, 25 Player
Bad JujuLooking For Raid
Bad Juju10 Player (Heroic), 25 Player (Heroic)
Fortitude of the Zandalari10 Player, 25 Player
Fortitude of the ZandalariLooking For Raid
Fortitude of the Zandalari10 Player (Heroic), 25 Player (Heroic)
Gauntlets of the Crackling Conqueror10 Player, 25 Player
Gauntlets of the Crackling ConquerorLooking For Raid
Gauntlets of the Crackling Conqueror10 Player (Heroic), 25 Player (Heroic)
Gauntlets of the Crackling Protector10 Player, 25 Player
Gauntlets of the Crackling ProtectorLooking For Raid
Gauntlets of the Crackling Protector10 Player (Heroic), 25 Player (Heroic)
Gauntlets of the Crackling Vanquisher10 Player, 25 Player
Gauntlets of the Crackling VanquisherLooking For Raid
Gauntlets of the Crackling Vanquisher10 Player (Heroic), 25 Player (Heroic)
Gaze of Gara'jal10 Player, 25 Player
Gaze of Gara'jalLooking For Raid
Gaze of Gara'jal10 Player (Heroic), 25 Player (Heroic)
Kura-Kura, Kazra'jin's Skullcleaver10 Player, 25 Player
Kura-Kura, Kazra'jin's SkullcleaverLooking For Raid
Kura-Kura, Kazra'jin's Skullcleaver10 Player (Heroic), 25 Player (Heroic)
Loa-Ridden Bracers10 Player, 25 Player
Loa-Ridden BracersLooking For Raid
Loa-Ridden Bracers10 Player (Heroic), 25 Player (Heroic)
Mar'li's Bloodstained Sandals10 Player, 25 Player
Mar'li's Bloodstained SandalsLooking For Raid
Mar'li's Bloodstained Sandals10 Player (Heroic), 25 Player (Heroic)
Overloaded Bladebreaker Cuirass10 Player, 25 Player
Overloaded Bladebreaker CuirassLooking For Raid
Overloaded Bladebreaker Cuirass10 Player (Heroic), 25 Player (Heroic)
Robes of Treacherous Ground10 Player, 25 Player
Robes of Treacherous GroundLooking For Raid
Robes of Treacherous Ground10 Player (Heroic), 25 Player (Heroic)
Talisman of Angry Spirits10 Player, 25 Player
Talisman of Angry SpiritsLooking For Raid
Talisman of Angry Spirits10 Player (Heroic), 25 Player (Heroic)
Wushoolay's Final Choice10 Player, 25 Player
Wushoolay's Final ChoiceLooking For Raid
Wushoolay's Final Choice10 Player (Heroic), 25 Player (Heroic)
Zandalari Robes of the Final Rite10 Player, 25 Player
Zandalari Robes of the Final RiteLooking For Raid
Zandalari Robes of the Final Rite10 Player (Heroic), 25 Player (Heroic)
Zerat, Malakk's Soulburning Greatsword10 Player, 25 Player
Zerat, Malakk's Soulburning GreatswordLooking For Raid
Zerat, Malakk's Soulburning Greatsword10 Player (Heroic), 25 Player (Heroic)

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Council of Elders encounter lists 40 items in the dungeon journal, item levels 39 to 41. Equip slots covered: One-Hand, Trinket, Head, Feet, Chest, Wrist, Neck and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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