Once you've completed Breaching the Tomb by handing in the final quest, this quest will be available nearby at Deliverance Point on the Broken Shore.
You've finally passed all the barriers in your path. Time to earn your Wolfhawk Hunter Mount!
Quest
A Golden Ticket
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest line for the class mount Huntmaster's Loyal Wolfhawk starts at [npc=117810] on Broken Shore after completing Breaching the Tomb with a Hunter.
- A Golden Ticket - travel to your order hall
- Night of the Wilds - talk to [npc=119953]. Follow the road and kill the ghosts in three steps. Turn on your Track Beasts ability to find them easily or use the waypoints:
/way 29.7 61.0 [npc=119798]
/way 61.1 64.56 Cave to [npc=119799]
/way 65.85 31.2 [npc=119795]
/way 28 49.4 [npc=119800]/way 33.0 61.8 [npc=119797] (flies around)
/way 28.05 77.9 Cave to [npc=119796]/way 27.9 65.9 [npc=119914]
Return to Odyn (/way 35.7 41.4), he'll send you back to your order hall[spell=239829] will be added to your mount collection automatically after turning in the quest.
2 other color schemes are obtainable by full skilled artifact weapons (Power Ascended):
Survival: [item=142226]
Marksmanship: [item=142228]
They are purchasable from [npc=100661] for 1000 [currency=1220] each.
Beastmasters don't get a further color from her, but [item=147580] instead.
The flag for receiving the quest is not based off of getting the achievement, its off completing the quest line for Breaching the Tomb. So if your Hunter is an ALT and you have completed Breaching the Tomb, you will have to complete the quest line for the achievement again to get the flag to start this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46336))
Requirements
Read from the Blizzard quest API.
Description
Huntmaster, we've gotten word from the Lodge that there is a letter wrought from golden light sitting on one of the tables, and it's got your name on it. No one is sure how it got there, and someone's wolf may have tried to open it and gotten a mouth full of singed fur. Seems like it's meant only for you. We'll hold down the fort here while you investigate.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #646 43.8 63.4
Coordinates
- Objective areaBroken Shore 43.8, 63.4
/way #646 43.8 63.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Trueshot Lodge map
- The Campaign Begins same spot
- Rise, Champions same spot
- Making Contact same spot
- Recruiting The Troops same spot
- Troops in the Field same spot
- Tech It Up A Notch same spot
- Tactical Matters same spot
- In Defense of Dalaran about 60 yards
- Required Reagents about 60 yards
- Azure Weaponry about 60 yards
Quests whose map markers the client places closest to this one on Trueshot Lodge, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Trueshot Lodge:
- Trueshot Lodge
- Trueshot Lodge, Highmountain
- Nesingwary's Retreat, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Class Mount: Hunter
Part 1 of 2.
Next: Night of the Wilds
- 1A Golden Ticket
- 2Night of the Wilds
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Night of the Wilds
<The letter is written in a flowing, golden script. You can practically hear Odyn's booming voice speak the words as you read it.> The Night of the Wilds is upon us. Tonight, we will feast in honor of the beasts of legend, and they will rise once more in the Fields of the Eternal Hunt.
The storyline at a glance
Class Mount: Hunter has 2 steps, from A Golden Ticket to Night of the Wilds.
Maps its steps are placed on (steps per map): Trueshot Lodge (2).
Other storylines on the Trueshot Lodge map
- The Unseen Path
- Watchers in the Wild III
- Watchers in the Wild II
- Fulfilling the Prophecy IV
- Watchers in the Wild I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.