Tactical Matters https://youtu.be/G5YInWY5p3s
Quest
Tactical Matters
A World of Warcraft quest in Trueshot Lodge. Facts and objectives from the current retail game data.
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Video Guide: https://www.youtube.com/watch?v=fFp_s3abXJA
1. Tactical Matters
• Accept the quest, Tactical Matters, from [npc=102940] at coords 47.2, 53.2 ([zone=7877]).
• Head northwest to coords 43.0, 46.8 (inside the Lodge)
• Turn in the quest to [npc=103023].
Part of the [class=3] class order hall campaign. For details and the full quest line see the comments about [class=3].
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40958))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now that your artifact is ready, it's time to plan your first strike against the Legion. Speak to Tactician Tinderfell, our expert on such matters.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Trueshot Lodge map
- A Golden Ticket same spot
- In Defense of Dalaran about 60 yards
- Required Reagents about 70 yards
- Azure Weaponry about 70 yards
- Same Day Delivery about 110 yards
- Scouting Reports about 110 yards
- Homecoming about 110 yards
- Ready to Work about 110 yards
- Requesting Reinforcements about 110 yards
- Assisting the Archmage about 110 yards
Quests whose map markers the client places closest to this one on Trueshot Lodge, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Trueshot Lodge:
- Trueshot Lodge
- Trueshot Lodge, Highmountain
- Nesingwary's Retreat, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Unseen Path
Part 5 of 8.
Previous: A Strong Right Hand · Next: The Campaign Begins
- 1On Eagle's Wings
- 2The Unseen Path
- 3Oath of Service
- 4A Strong Right Hand
- 5Tactical Matters
- 6The Campaign Begins
- 7Continuing the Legend
- 8One Last Adventure
Also part of: The Unseen Path (part 10 of 18).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
After this quest
Taken from the storyline's own step order.
- The Campaign Begins
The Legion believes we are still reeling from our loss on the Broken Shore. Let's prove them wrong. Our scouts have mapped out the Broken Isles, learning everything we can about each region for our imminent assault.
The storyline at a glance
The Unseen Path has 8 steps, from On Eagle's Wings to One Last Adventure.
Maps its steps are placed on (steps per map): Trueshot Lodge (8).
Other storylines on the Trueshot Lodge map
- Watchers in the Wild III
- Watchers in the Wild II
- Fulfilling the Prophecy IV
- Watchers in the Wild I
- Nesingwary's Retreat
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.