To get to the basement, descend from the stairs. It's behind the doggy and the shelf on the main floor.
Quest
A Piece of the Puzzle
A World of Warcraft quest in Spires of Arak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I have been in this inn for 15 minutes looking.... Thank you so much!
Once you complete this quest, you will get Second in Command
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35353))
What to do
Description
I... I remember now. Watch Commander Branson told us to stay in the inn... he said we would be safe here. Then... Then that THING broke through and slaughtered everyone! The last thing I remember seeing was it descending into the larder.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #542 37.6 50.8
Coordinates
- Turn-inSpires of Arak 37.6, 50.8
/way #542 37.6 50.8 - Objective areaSpires of Arak 37.4, 50.9
/way #542 37.4 50.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Spires of Arak map
- No Time to Waste about 340 yards
- Peace Offering about 390 yards
- When All Is Aligned about 540 yards
- Back from Beyond about 540 yards
- The Kaliri Whisperer about 550 yards
- Mother of Thorns about 550 yards
- The Talon King about 550 yards
- On Ebon Wings about 560 yards
- The Avatar of Terokk about 570 yards
- A Sentimental Relic about 570 yards
Quests whose map markers the client places closest to this one on Spires of Arak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Spires of Arak:
- Axefall, Spires of Arak
- Southport, Spires of Arak
- Veil Terokk, Spires of Arak
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
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Other quests on the Spires of Arak map
Reward details
Pick one of these
“Courses with a familiar dark power.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Admiral Taylor's Garrison
Part 4 of 8.
Previous: A Parting Favor · Next: Second in Command
- 1Old Friends
- 2I See Dead People
- 3A Parting Favor
- 4A Piece of the Puzzle
- 5Second in Command
- 6Punishable by Death
- 7Prime the Cannons
- 8Admiral Taylor
Also part of: Admiral Taylor's Garrison (part 4 of 8).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Parting Favor
I don't know what happened. My crew and I must have been the first to fall. My wife, the innkeeper, is in the same stupor you found me in. I can feel it... and there are others with her. Please, give the townsfolk peace and show their essences to my wife.
After this quest
Taken from the storyline's own step order.
- Second in Command
Wait... I remember something else. Sir Edward... he was shouting... looking for someone. I... I can't remember who. There were so many screams...
The storyline at a glance
Admiral Taylor's Garrison has 8 steps, from Old Friends to Admiral Taylor.
Maps its steps are placed on (steps per map): Spires of Arak (8).
Steps of this storyline count toward:
Other storylines on the Spires of Arak map
- Establishing Axefall
- Securing Southport
- Pinchwhistle Gearworks
- When the Raven Swallows the Day
- Secrets of the Talonpriests
- The Gods of Arak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.