Which leads to
which requires "Shaft of the Stars"
Sexual Innuendo? I think so. ;)
Quest
A Strange Disc
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The shaft drops by Sultan Oogah just east of Harrison Jones.
... just to see how it feels.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27176))
What to do
Description
The etching around the surface of this object indicates that it is of ancient origins, and yet no signs of wear can be detected. A hole on its edge, full of splintered wood, indicates that it is meant to be put atop a wooden staff of some sort. Before showing this to Doctor Jones, you should find the other piece.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #249 64.6 28.6
Coordinates
- Turn-inUldum 64.6, 28.6
/way #249 64.6 28.6 - Objective areaUldum 68.3, 31.5
/way #249 68.3 31.5 - Objective areaUldum 64.9, 29.6
/way #249 64.9 29.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Thunder on the Sands about 620 yards
- Off To Adventure! about 630 yards
- Desecrate this Fire! about 700 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Ramkahen, Uldum
- Dawnrise Expedition, Tanaris
- Gunstan's Dig, Tanaris
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 74 comments
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Uldum
Part 50 of 101.
Previous: Field Work · Next: On to Something
- 45Bleeding the Enemy
- 46Salhet's Gambit
- 47The Fall of Neferset City
- 48Exploding Through
- 49Field Work
- 50A Strange Disc
- 51On to Something
- 52The Thrill of Discovery
- 53Be Prepared
- 54Lessons From the Past
- 55Be Prepared
- 56By the Light of the Stars
Showing steps 45 to 56 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Field Work
This unfortunate pygmy was in the wrong place at the wrong time. As you ponder his bad luck, you take notice of the symbols covering his shield - far too elaborate for pygmy scrawl. Confident that Doctor Jones will find such objects of interest, you set out to find more fragments like this one.
After this quest
Taken from the storyline's own step order.
- On to Something
This is remarkable work you've done! Especially for someone who hasn't taken my courses. These tablets provide new information on several subjects. They indicate that these obelisks are part of an enormous ancient mechanism that once kept this whole region masked from the rest of the world.
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.