You have to have a look at a few things in the room, at the nor-west corner, the pit in the middle, and to the south-east. When you finish it, there's a skeleton near the south point that gives you your next quest, Be Prepared.
Quest
The Thrill of Discovery
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The problem with this quest is that the marker on the minimap for the southern hieroglyph is wrong. The easier way to do this quest is
1. examine the ancient mechanism first which is rigt in the middle
2. from there face south and fly over there almost to the end, the object is slightly to the right hand side, the co-ordinate is 63,33
3. now turn round to face north and fly to the end of the other side, the object is again slightly to the right, the co-ordinate is 65,25No matter what you do, do not follow the minimap.
The "Northern Hieroglyph" is the bird painting behind the lamp on the west wall, just south of the northwest corner.
The "Southern Hieroglyph" is the bird painting behind the lamp on the east wall, just north of the southeast corner.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27511))
What to do
Description
What a find! And somehow it's all remained untouched by plunderers... Listen, {name}. I need to document this site before we disturb anything. While I do, why don't you have a look around - you know, explore a bit. You've earned it. Keep your eyes open for anything unusual. Oh! And please... don't break anything, ok?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #249 64.5 28.0
Coordinates
- Turn-inUldum 64.5, 28.0
/way #249 64.5 28.0 - Objective areaUldum 64.4, 29.8
/way #249 64.4 29.8 - Objective areaUldum 65.7, 25.7
/way #249 65.7 25.7 - Objective areaUldum 65.5, 34.5
/way #249 65.5 34.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Thunder on the Sands about 630 yards
- Off To Adventure! about 630 yards
- Desecrate this Fire! about 700 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Ramkahen, Uldum
- Dawnrise Expedition, Tanaris
- Gunstan's Dig, Tanaris
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Uldum
Part 52 of 101.
Previous: On to Something · Next: Be Prepared
- 47The Fall of Neferset City
- 48Exploding Through
- 49Field Work
- 50A Strange Disc
- 51On to Something
- 52The Thrill of Discovery
- 53Be Prepared
- 54Lessons From the Past
- 55Be Prepared
- 56By the Light of the Stars
- 57Tipping the Balance
- 58After the Fall
Showing steps 47 to 58 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- On to Something
This is remarkable work you've done! Especially for someone who hasn't taken my courses. These tablets provide new information on several subjects. They indicate that these obelisks are part of an enormous ancient mechanism that once kept this whole region masked from the rest of the world.
After this quest
Taken from the storyline's own step order.
- Be Prepared
Every adventurer worth their salt knows never to step foot in a cave, dungeon, crypt or tomb without an ample supply of rope... right? You can never have too much of this stuff! You resolve to scrounging every scrap of it you can find from the skeletons here.
Also counted by Unearthing Uldum
Its criteria name 12 quests; others include:
- Just a Fancy Cockroach
- The Curse of the Tombs
- Gnomebliteration
- Tailgunner!
- Escape From the Lost City
- Firing Squad
- Master Trapper
- Unlimited Potential
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Unearthing Uldum: its criteria name 12 quests, this one included.