To complete this quest, take it, and talk to the NPC again. Take the second option, and voila, quest complete.
Quest
Lessons From the Past
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The NPC you're looking for is Schnottz Scout. He's in the same room located around 63,32.
Are you sure? When I saw him he was a normal human that happened to be dead. Also, there is a big ! floating over him...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27541))
What to do
Description
This unfortunate explorer has clearly suffered a bit of bad luck in the recent past. Prudence dictates that you perform the unenviable task of searching the corpse for clues that might shed light on your surroundings...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #249 64.5 28.0
Coordinates
- Turn-inUldum 64.5, 28.0
/way #249 64.5 28.0 - Objective areaUldum 63.2, 33.3
/way #249 63.2 33.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Thunder on the Sands about 630 yards
- Off To Adventure! about 630 yards
- Desecrate this Fire! about 700 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Ramkahen, Uldum
- Dawnrise Expedition, Tanaris
- Gunstan's Dig, Tanaris
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
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Storyline
Uldum
Part 54 of 101.
Previous: Be Prepared · Next: Be Prepared
- 49Field Work
- 50A Strange Disc
- 51On to Something
- 52The Thrill of Discovery
- 53Be Prepared
- 54Lessons From the Past
- 55Be Prepared
- 56By the Light of the Stars
- 57Tipping the Balance
- 58After the Fall
- 59Just a Fancy Cockroach
- 60Do the Honors
Showing steps 49 to 60 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Be Prepared
Every adventurer worth their salt knows never to step foot in a cave, dungeon, crypt or tomb without an ample supply of rope... right? You can never have too much of this stuff! You resolve to scrounging every scrap of it you can find from the skeletons here.
After this quest
Taken from the storyline's own step order.
- Be Prepared
Every adventurer worth their salt knows never to step foot in a cave, dungeon, crypt or tomb without an ample supply of rope... right? Well, mine was in that wagon full of explosives that you set off. How about searching around here and seeing if you can't find some.
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.