What killed him? especially right outside camp?
Quest
A Thorn in the Side
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The completion text is pretty brutal.
I thin the guy that almost got hemmingway :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47584))
What to do
Description
You fools speak of "big game" hunting like it is a thing of wonder. Bah! None know big game hunting like my kin. Mastery of the hunt, passed down from parent to child, for generations. I am here to prove it. I wager that you could not slay more than eleven of the ankylodon beasts that wander this region.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 68.0 18.1
Coordinates
- Turn-inZuldazar 68.0, 18.1
/way #862 68.0 18.1 - Objective area (centre of the marked area)Zuldazar 69.6, 20.8
/way #862 69.6 20.8 - Objective areaZuldazar 67.5, 17.7
/way #862 67.5 17.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Temple of Rezan about 370 yards
- Heads Will Roll about 370 yards
- House of the King about 370 yards
- A Loa Without a Temple about 650 yards
- The Wanderer's Call about 650 yards
- Roo'li's Memory about 650 yards
- Mountain On the Move about 650 yards
- Arrogance of Vol'jamba about 680 yards
- Partners in Heresy about 700 yards
- Zul's Ethical Dilemma about 710 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- Nesingwary's Gameland, Zuldazar
- Scaletrader Post, Zuldazar
- Zeb'ahari, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Hunting with Nesingwary
Part 2 of 6.
Previous: Die, Die, Diemetradon · Next: Predatory
- 1Die, Die, Diemetradon
- 2A Thorn in the Side
- 3Predatory
- 4Hunting the Hunter
- 5Headhunter Jo
- 6King of the Hunt
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Die, Die, Diemetradon
We are competing, you and I and these other savages. I find this... amusing. South of here you will find a number of diemetradons. I challenge you, <class>, to slay more of these creatures than I. Do you accept my wager?
After this quest
Taken from the storyline's own step order.
- Predatory
<There is a wound in his back, possibly from a knife. It seems more than the wildlife is fighting back out here.>
Quests that require this one
The storyline at a glance
Hunting with Nesingwary has 6 steps, from Die, Die, Diemetradon to King of the Hunt.
Maps its steps are placed on (steps per map): Zuldazar (4), Nazmir (1).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.