- [npc=123117] - is on the road to the south-east
- [npc=123113] - follow the road to the south-west from first npc
Near the crossroad in the Savagelands/way 70.63 22.09 Ranger Paalu
/way 67.82 25.01 Marksman JulyenTurn in is in the Nesingwary's Trek house, to the east of windrider.
/way 67.51 17.64 Turn in location [npc=123019]Predatory quest video: https://www.youtube.com/watch?v=pbuvzHqCnzo
This quest is part of the Zuldazar Hemet Nesingwary questchain. All Zuldazar quests: The Throne of Zuldazar <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo832Hemet Nesingwary[npc=123019]Nesingwary's Trekhttps://youtu.be/x8HA-ye4F1k843Hemet Nesingwary[npc=123019]Nesingwary's Trekhttps://youtu.be/z48HedU90jI854Hemet Nesingwary[npc=123026]Nesingwary's Trekhttps://youtu.be/osyXMbQlnO0865Hemet Nesingwary[npc=123022]Nesingwary's Trekhttps://youtu.be/dkfqJx3uHWs89Hemet Nesingwary Blue weapon[npc=138669]Headhunter Lodgehttps://youtu.be/jfbQJOYhWBQId column is approximate quest № In Zuldazar storyline The Throne of Zuldazar <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Predatory
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The quest can be obtained from dead Trapper Custer, who's just outside of main camp of Nesingwary's Trek. /way 68.98, 19.41
You'll be able to find them in Zuldazar, close to the Nesingwary's Trek.
- [npc=123113] - 67.81, 25.04
- [npc=123117] - 70.63, 22.08
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47585))
What to do
Description
<There is a wound in his back, possibly from a knife. It seems more than the wildlife is fighting back out here.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #862 67.5 17.6
Coordinates
- Turn-inZuldazar 67.5, 17.6
/way #862 67.5 17.6 - Objective areaZuldazar 70.6, 22.1
/way #862 70.6 22.1 - Objective areaZuldazar 67.8, 25.0
/way #862 67.8 25.0 - Objective areaZuldazar 68.9, 19.4
/way #862 68.9 19.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Temple of Rezan about 420 yards
- Heads Will Roll about 420 yards
- House of the King about 420 yards
- A Loa Without a Temple about 680 yards
- The Wanderer's Call about 680 yards
- Roo'li's Memory about 680 yards
- Mountain On the Move about 680 yards
- Arrogance of Vol'jamba about 680 yards
- Bulwark of Torcali about 690 yards
- They Want Us Alive about 690 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- Nesingwary's Gameland, Zuldazar
- Scaletrader Post, Zuldazar
- Zeb'ahari, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Hunting with Nesingwary
Part 3 of 6.
Previous: A Thorn in the Side · Next: Hunting the Hunter
- 1Die, Die, Diemetradon
- 2A Thorn in the Side
- 3Predatory
- 4Hunting the Hunter
- 5Headhunter Jo
- 6King of the Hunt
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Thorn in the Side
You fools speak of "big game" hunting like it is a thing of wonder. Bah! None know big game hunting like my kin. Mastery of the hunt, passed down from parent to child, for generations. I am here to prove it.
After this quest
Taken from the storyline's own step order.
- Hunting the Hunter
Your hunter king, Nesingwary, is a mighty fine bit of prey here. I even thought of hunting him myself. But someone else is on his trail now. And dat hunter, he is a dangerous one. If you wish to save your hunter king, you best start tracking quickly. If he made camp, you may be too late already.
The storyline at a glance
Hunting with Nesingwary has 6 steps, from Die, Die, Diemetradon to King of the Hunt.
Maps its steps are placed on (steps per map): Zuldazar (4), Nazmir (1).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.