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Quest

A Threat from the North

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
TaylaAtlantis+16via Wowhead (opens the original comment in a new tab)

This quest is no longer do-able (was only a pre BOA quest) ever time you go to Darkshore or are in Darkshore it is automatically popping up and you have to accept it or it stays on your screen you can only abandon it once you leave Darkshore but every time you come back it will offer it again. I have submitted it as a bug but developers only say its not do-able anymore and won't remove it.

Read all 17 on Wowhead ↗

Quest facts

LevelLevel 10
LocationDarkshore
CategoryThe Warchief's Agenda
Quest ID52973

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52973))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

The Horde must have scaled the mountains of Felwood in the North. The wisp wall is failing, it is only a matter of time before the Horde breaks through. They will attack us from both sides. We must weather this attack together.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 2 mapped points
Darkshore map showing where to go for A Threat from the NorthTurn-inObjective area

In-game waypoint: /way #62 50.4 20.0

Coordinates

  • Turn-inDarkshore 50.4, 20.0/way #62 50.4 20.0
  • Objective areaDarkshore 50.6, 20.0/way #62 50.6 20.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Darkshore map

Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Darkshore:

  • Lor'danel, DarkshoreAlliance · about 130 yards north-east
  • Whisperwind Grove, FelwoodAlliance and Horde · about 1,400 yards south-east
  • Rut'theran Village, TeldrassilAlliance · about 1,600 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 silver
Experience180 XP
ReputationAlliance +10

Reward details

Reputation: Alliance +10

Reputation group: Classic.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Warchief's Command

Part 19 of 25.

Previous: A Looming Threat · Next: Rescue Effort

  1. 14No Horde Allowed
  2. 15Malfurion Returns
  3. 16"Rock" The World
  4. 17Long Away
  5. 18A Looming Threat
  6. 19A Threat from the North
  7. 20Rescue Effort
  8. 21Defending Lor'danel
  9. 22Action This Day
  10. 23The Guidance of Our Shan'do
  11. 24A Flicker of Hope
  12. 25From the Ashes...

Showing steps 14 to 25 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Looming ThreatLevel 10

    If we hope to push the Horde out of our lands, we must call upon all the strength our people have to offer. Go, seek out the druids, the priestesses, our sentinels! Make the call to arms, and watch as the kaldorei rise to action. Only together can we hope to end the stalemate at the Wildbend River.

After this quest

Taken from the storyline's own step order.

  • Rescue EffortLevel 10

    The suddenness of the Horde's attack gave citizens here little time to flee. Many are hiding in Lor'danel, waiting for help. Locate these civilians and send them to safety. We're counting on you, <name>.

The storyline at a glance

The Warchief's Command has 25 steps, from A Short-Lived Peace to From the Ashes....

Maps its steps are placed on (steps per map): Darkshore (15), Stormwind City (3), Ashenvale (3), Darnassus (3).

Other storylines on the Darkshore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.