You cannot complete this quest while in a raid group. I don't know if the same applies to party.
Quest
A Threat Rises
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Ok, he's looking for grog. You don't buy it from a vendor. It's a keg by the lean-to tent over by the Flight Master. Mouse over it and get the 'clicky' hands. It takes like 10 seconds to fill your mug.
Some people will tell you you don't need a 30 second progress bar to pour grog.
Those people do not know good grog.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44771))
What to do
Description
It is time I told you another tale. While you listen, would you be so kind as to pour me some grog? I've grown a terrible thirst. The keg is very old and the tap is a bit slow.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #634 60.1 50.7
Coordinates
- Turn-inStormheim 60.1, 50.7
/way #634 60.1 50.7 - Objective areaStormheim 60.5, 50.9
/way #634 60.5 50.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- The Trials Continue same spot
- A Heavy Burden same spot
- Maw of Souls: Piercing the Mists same spot
- Speaking of Bones same spot
- The Gjallarhorn about 260 yards
- Stolen Honor about 260 yards
- Break the Bonds about 260 yards
- Remnants of the Past about 320 yards
- Shadows in the Mists about 320 yards
- Scavenging the Shallows about 320 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Valdisdall, Stormheim
- Greywatch, Stormheim
- Stormtorn Foothills, Stormheim
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Storyline
Deemed Worthy
Part 2 of 4.
Previous: A Call to Action · Next: Helya's Conquest
- 1A Call to Action
- 2A Threat Rises
- 3Helya's Conquest
- 4Trial of Valor: Odyn's Favor
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Call to Action
<As the raven stares into your eyes, a familiar voice fills your mind.> Champion, I require your aid. It seems Helya has shown her hand. Steel yourself then come to me.
After this quest
Taken from the storyline's own step order.
- Helya's Conquest
If Helya is making an advance on the Broken Isles, we will need to answer in turn. Go to Tideskorn Harbor and scout her forces. We will see if Helya is foolish enough to begin her campaign against me.
The storyline at a glance
Deemed Worthy has 4 steps, from A Call to Action to Trial of Valor: Odyn's Favor.
Maps its steps are placed on (steps per map): Stormheim (3), Trial of Valor (1).
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.