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Quest

Artificial Intelligence

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID27760

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27760))

What to do

StorylineUldum, step 38 of 101
Rewards10g 30s 50c, 3,600 XP

Description

<A feminine voice addresses you over the portable terminal.> Emergency code: 55-729. Upper cerebral cortex functions in expedition members have been compromised. Please report to your nearest terminal location, to the southeast of the Sunstone Terrace, for further analysis.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 2 mapped points
Uldum map showing where to go for Artificial IntelligenceTurn-inObjective area

In-game waypoint: /way #249 74.2 64.4

Coordinates

  • Turn-inUldum 74.2, 64.4/way #249 74.2 64.4
  • Objective areaUldum 69.7, 59.9/way #249 69.7 59.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Dawnrise Expedition, TanarisHorde · about 1,200 yards north
  • Gunstan's Dig, TanarisAlliance · about 1,400 yards north-east
  • Ramkahen, UldumAlliance and Horde · about 1,700 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold30 silver
Experience3,600 XP

Storyline

Uldum

Part 38 of 101.

Previous: The Curse of the Tombs · Next: A Disarming Distraction

  1. 33The Secret of Nahom
  2. 34Punish the Trespassers
  3. 35The Cypher of Keset
  4. 36The Defense of Nahom
  5. 37The Curse of the Tombs
  6. 38Artificial Intelligence
  7. 39A Disarming Distraction
  8. 40Core Access Codes
  9. 41Hacking the Wibson
  10. 42Gnomebliteration
  11. 43The Push Westward
  12. 44Lieutenants of Darkness

Showing steps 33 to 44 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Curse of the TombsUldum · Level 30-35

    The Neferset are not the only threat to our sacred tombs. A gnomish expedition stumbled upon our lands a few weeks ago. They did not heed our warnings and dug too deep within a cursed vault.

After this quest

Taken from the storyline's own step order.

  • A Disarming DistractionUldum · Level 30-35

    The curse has taken over the expedition members' higher brain functions, but my calculations reveal their suppressed adolescent subconscious can still be stimulated by realistic imagery. Utilize this holo-projector to distract them.

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.