What sort of demented tomb-builders came up with this curse anyway? "Protecting" your tomb with a curse that makes the afflicted invade even more tombs?
Quest
The Curse of the Tombs
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
can be found at 69,59
mobs also drop item: [item=62483] - that starts the quest: Artificial Intelligence.
anyone else have issues with the mobs not loading before u get to them, and then running past them without it counting? Not sure if it's just a latency or maybe a slow comp..
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27755))
What to do
Description
The Neferset are not the only threat to our sacred tombs. A gnomish expedition stumbled upon our lands a few weeks ago. They did not heed our warnings and dug too deep within a cursed vault. Their entire expedition is now afflicted by a terrible curse that has robbed them of their sanity and taken control of their minds. They now seek access to the deepest vaults of Uldum and pose a great threat. Go to the Sunstone Terrace and put their wretched souls out of their misery.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #249 67.3 42.8
Coordinates
- Turn-inUldum 67.3, 42.8
/way #249 67.3 42.8 - Objective area (centre of the marked area)Uldum 70.0, 59.6
/way #249 70.0 59.6 - Objective areaUldum 69.4, 58.3
/way #249 69.4 58.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Off To Adventure! about 880 yards
- Thunder on the Sands about 880 yards
- Desecrate this Fire! about 950 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Ramkahen, Uldum
- Dawnrise Expedition, Tanaris
- Gunstan's Dig, Tanaris
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Ramkahen +250
The cat-like people of Ramkahen are the descendants of the Tol'vir, guardians of Uldum. Though they've lost their stone bodies, protecting the secrets of the titans is still a part of their rigid tradition.
Reputation group: Cataclysm.
Other quests in Uldum that reward Ramkahen reputation: Under the Choking Sands (+250), Minions of Al'Akir (+250), The Prophet Hadassi (+75), The Prophet's Dying Words (+75), Colossal Guardians (+250), Send Word to Phaoris (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Uldum
Part 37 of 101.
Previous: The Defense of Nahom · Next: Artificial Intelligence
- 32Nahom Must Hold
- 33The Secret of Nahom
- 34Punish the Trespassers
- 35The Cypher of Keset
- 36The Defense of Nahom
- 37The Curse of the Tombs
- 38Artificial Intelligence
- 39A Disarming Distraction
- 40Core Access Codes
- 41Hacking the Wibson
- 42Gnomebliteration
- 43The Push Westward
Showing steps 32 to 43 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Defense of Nahom
The enemy is coming... and in great numbers. We will get no further reinforcements. Let us hope we can stop the Neferset advance. If Nahom falls, Ramkahen will follow. Go outside and speak to one of my sergeants when you're ready. I will help you command the forces we have to the best of my ability.
After this quest
Taken from the storyline's own step order.
- Artificial Intelligence
<A feminine voice addresses you over the portable terminal.> Emergency code: 55-729. Upper cerebral cortex functions in expedition members have been compromised. Please report to your nearest terminal location, to the southeast of the Sunstone Terrace, for further analysis.
Also counted by Unearthing Uldum
Its criteria name 12 quests; others include:
- The Thrill of Discovery
- Just a Fancy Cockroach
- Gnomebliteration
- Tailgunner!
- Escape From the Lost City
- Firing Squad
- Master Trapper
- Unlimited Potential
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Unearthing Uldum: its criteria name 12 quests, this one included.