When you investigate a body you will loot a [item=113574]. On the sixth body instead of a [item=113574] you will instead loot an [item=113573]. You will no longer be able to search bodies and will need to go hand in the quest.
However, if for some reason your bags are full for the initial search of a body you will fail to loot the [item=113574]. Unfortunately the game will still count that as one of the six required searches, so when you search your sixth body you will collect your fifth [item=113574], but the game will deactivate further bodies for searching.
If this happens you will need to abandon the quest and start again. And make sure that you have space in your bags for the [item=113574] items.
Quest
Assassin's Mark
A World of Warcraft quest in Spires of Arak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Today I was able to click on the first corpse I came across six times to receive the mark.
Thanks! This was super helpful, as it happened to me.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35926))
Requirements
Read from the Blizzard quest API.
What to do
Description
We need tae find the orc responsible fer makin' the poison tae make an antidote. Master assassins always leave their mark somewhere on one o' their kills. It's a claim tae fame o' sorts. An' trust me, this was the work of a master assassin. Let's split up and see if we can find some sign on one o' the outcast corpses that will lead us tae their killer. I'll meet ye at the bottom o' the hill, commander.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #542 53.5 28.2
Coordinates
- Turn-inSpires of Arak 53.5, 28.2
/way #542 53.5 28.2 - Objective area (centre of the marked area)Spires of Arak 53.2, 23.3
/way #542 53.2 23.3 - Objective area (centre of the marked area)Spires of Arak 54.6, 24.7
/way #542 54.6 24.7 - Objective areaSpires of Arak 52.1, 23.6
/way #542 52.1 23.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Spires of Arak map
- The Crone about 150 yards
- Egg Punt about 390 yards
- All Due Respect about 400 yards
- Last of the Talonpriests about 430 yards
- Ishaal's Orb about 430 yards
- New Neighbors about 430 yards
- Behind the Veil about 570 yards
- Blades in the Dark about 570 yards
- A Feast of Shadows about 570 yards
- Ikky's Egg about 590 yards
Quests whose map markers the client places closest to this one on Spires of Arak, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Spires of Arak:
- Crow's Crook, Spires of Arak
- Talon Watch, Spires of Arak
- Veil Terokk, Spires of Arak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 12 on Wowhead.
Other quests on the Spires of Arak map
Storyline
Securing Southport
Part 2 of 15.
Previous: Attempted Murder · Next: The Power of Poison
- 1Attempted Murder
- 2Assassin's Mark
- 3The Power of Poison
- 4Extrinsic Motivation
- 5Gardul Venomshiv
- 6We Have Him Now
- 7No Time to Waste
- 8Peace Offering
- 9The Tinkertoss Twins
- 10Sticky Situation
- 11Back on Track
- 12All Natural
- 13I See Dead Arakkoa
- 14The Ebon Hunter
- 15Safety Measures
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Attempted Murder
Kolrigg is dyin', commander. He's been poisoned and needs an antidote before it's too late. One o' yer scouts reported seein' a Shattered Hand orc nearby not long ago - I wager that's our best shot. There's a small arakkoa camp tae the east that sits near a known Shattered Hand encampment.
After this quest
Taken from the storyline's own step order.
- The Power of Poison
G.V.? We need a full name. A location! I have an idea fer how we can find those out. <Hulda pulls out a small vial.> This is my last vial o' wracking poison. We use it when we need tae extract information from prisoners. Coat yer weapon wi' it and head into the Shattered Hand camp just ahead.
Other quests with this name
This one: Alliance only · Spires of Arak · Level 30-40.
The storyline at a glance
Securing Southport has 15 steps, from Attempted Murder to Safety Measures.
Maps its steps are placed on (steps per map): Spires of Arak (15).
Steps of this storyline count toward:
Other storylines on the Spires of Arak map
- Establishing Axefall
- Pinchwhistle Gearworks
- When the Raven Swallows the Day
- Secrets of the Talonpriests
- The Gods of Arak
- Shadows Gather
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.