Assault on Skold-Ashil
Assault on Skold-Ashil is a quest for level 10-45, added in Legion.
Quest Objectives
- Defeat 214 targets in Stormheim
- Assault on Skold-Ashil
Assault on Skold-Ashil is a quest for level 10-45, added in Legion.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This bonus objective isn't starting for me, is there a level cap or something?
Edit: Apparently the bonus objectives go away at level 110
Not sure who will be doing these bonus objectives for experience / order resources in 2022, but I'll give you some advice if you get as frustrated as I did when they suddenly stop showing up. Playing a havoc demon hunter I was level 45 doing this assault; I hit level 46 in the middle of it and it suddenly disappeared. As far as I know I checked out some other of these same bonus objectives that can be grindy and take time, and it will not let you complete them at once you reach level 46. Will edit this comment if something changes. I started this quest line in Stormheim starting in 9.1.5 going into patch 9.2. Hope this helps for anyone leveling a character who is confused.
I noticed that even with party sync at level 50 you can't get Assault on Skold-Ashil to show up.
| Objective area | Stormheim | 1 mapped point |
|---|
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Taken from the quest's prerequisites.
We have her now! According to these reports, Sylvanas' forces are after something in Skold-Ashil - a vrykul town not far from here. We must make our way there and track her down. I had previously dispatched Commander Lorna Crowley and a detachment of Gilneas Brigade to scout the position.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #634 60.4 65.1
/way #634 60.4 65.1Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Stormheim:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
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