Havi says: You must seek the judgment of the ancient kings, but they are dead and you are not.
I'm a death knight. You know we do what the living can not? Only way i could be deader is being a forsaken death knight.
Quest
The Trials Continue
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Here in this quest, Havi's voice is not as similar to Lorawalker Cho as at the beginning. The voice actor is getting used to the new role :)
When you pick this quest up from [npc=97074], the talking head box appears and says:
[npc=92539] says: Two trials faced and one remains.
[npc=92539] says: You must seek the judgment of the ancient kings, but they are dead and you are not.
[npc=92539] says: There is one who can bridge the gap, if you indulge him.
[npc=92539] says: Meet me at Valdisdall, and I will spin the tale.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39803))
What to do
Description
<Havi's voice continues in your head as the raven stares on> If valor you seek, then to the bones you must speak! But first you must prepare!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #634 60.1 50.7
Coordinates
- Turn-inStormheim 60.1, 50.7
/way #634 60.1 50.7 - Objective areaStormheim 48.0, 54.5
/way #634 48.0 54.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- A Heavy Burden same spot
- Maw of Souls: Piercing the Mists same spot
- A Call to Action same spot
- Helya's Conquest same spot
- A Threat Rises same spot
- The Gjallarhorn about 260 yards
- Stolen Honor about 260 yards
- Break the Bonds about 260 yards
- Remnants of the Past about 320 yards
- Shadows in the Mists about 320 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Valdisdall, Stormheim
- Greywatch, Stormheim
- Stormtorn Foothills, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Valarjar +10
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Valor
Part 1 of 14.
Next: Speaking of Bones
- 1The Trials Continue
- 2Speaking of Bones
- 3To Haustvald
- 4Turn the Keys
- 5The Runewood's Revenge
- 6The Dreaming Fungus
- 7Bjornharta
- 8Judgment Day
- 9Lay Them to Rest
- 10Regal Remains
- 11The Runes that Bind
- 12Breaking the Bonespeakers
- 13Waking the Shieldmaiden
- 14The Final Judgment
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Speaking of Bones
The Trial of Valor will be your next test, and test you it will! But only a fool fights on an empty stomach. Are you a fool, outsider? No? Then lend these old bones a hand and butcher the moose for our meal. I will spin you a tale of rocks, trees and spirits.
The storyline at a glance
The Trial of Valor has 14 steps, from The Trials Continue to The Final Judgment.
Maps its steps are placed on (steps per map): Stormheim (13), Helheim (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.