Both quest rewards have no initial value when you get them. However at the end of the quest line you'll receive an item to convert these, and other items, into grey items you can vendor.
Quest
Eating Into Our Business
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Both items are useless
This quest is part of What a Ripoff! and Lock, Stock and Two Smoking Goblins and questchain:
NameRewardVideo
- Part 1 What a Ripoff! you need to complete 6 quests at 51.2, 57.0 Stormheim
No prerequisite- Part 2 Lock, Stock and Two Smoking Goblins Complete 1 more quest Time to Collect .Starts from dalaran 50.4, 23.1
- Have to be lvl 110
- Need [item=138111]
- The fight can be hard if you don't have gear for it. 2 npc with 10 million HP each. You have to switch before you kill 1 or it can bug and key will not drop.
What a Ripoff! video https://www.youtube.com/watch?v=PoYktequFAs
What a Ripoff! short video (only talks): https://www.youtube.com/watch?v=fQQ2KbQ-hKA
Lock, Stock and Two Smoking Goblins video https://www.youtube.com/watch?v=KtiQhOblTec
For those of you wondering where the Tauren went,
Spoiler
lore wise, the goblin brothers killed the Tauren couple. They then dumped their bodies in a small grove of trees between the camp and their airship. Screenshot submitted.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39789))
What to do
Description
Greetings traveler! You are welcome to rest at our camp, but if you plan on sticking around a while, I have a proposition for you. As you can see, the land here has been very good to us, providing a great natural bounty. Lately, however, the worg have become problematic, and are thinning the herds to unacceptable levels. I can't take care of them all, so I will offer a bounty for every worg slain in the mesa. Return to me when you have culled their pack a bit.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 51.4 57.3
Coordinates
- Turn-inStormheim 51.4, 57.3
/way #634 51.4 57.3 - Objective area (centre of the marked area)Stormheim 47.8, 55.3
/way #634 47.8 55.3 - Objective areaStormheim 52.2, 57.6
/way #634 52.2 57.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Bits and Pieces about 180 yards
- Corrupted Studies about 180 yards
- Fragments of the Fjords about 180 yards
- Process of Elimination about 180 yards
- The Gates of Valor about 180 yards
- Cry Thunder! about 220 yards
- Will of the Thorignir about 390 yards
- To Skold-Ashil about 470 yards
- A Grapple a Day about 490 yards
- A Trial of Valor about 560 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Cullen's Post, Stormheim
- Valdisdall, Stormheim
- Dreadwake's Landing, Stormheim
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 42 comments
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Storyline
Lock, Stock, and Two Smoking Goblins
Part 1 of 7.
Next: Only the Finest
- 1Eating Into Our Business
- 2Only the Finest
- 3Rigging the Wager
- 4A Stack of Racks
- 5A Stone Cold Gamble
- 6Put It All on Red
- 7Time to Collect
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Only the Finest
Say, you're a pretty good hunter, eh? Maybe you could help these tauren out by stocking them with some rare furs. I'm sure they'd appreciate it when they got back! I hear that Stormheim goat hair can be woven into all kinds of things. The rarest are from the silver-tail goats.
The storyline at a glance
Lock, Stock, and Two Smoking Goblins has 7 steps, from Eating Into Our Business to Time to Collect.
Maps its steps are placed on (steps per map): Stormheim (7).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.