8.0 Vol'jin Quest Chain
You pick up the first quest from Rokhan in The Great Seal. You will only see this quest pop up once you've completed the Zandalar Forever! achievement. This quest chain starts "The Fallen Chieftain" portion of the Spirits Be With You achievement. Note: You will not be able to start this chain if you are on any part of the Zandalari Troll Allied Race quest chain.
1. Zalazane Returns
2a. Broken Bargain
2b. The Glaive of Vol'jin
3. Vengeance for Vol'jin
4. Honoring a True Leader
5. Vol'jin, Son of Sen'jin
6. Atal'Dazar: Ashes of a Warchief
7. You Owe Me a SpiritThe next part of the chain you pick up from Bwonsamdi in the Necropolis in Nazmir. You must have the prior quest chain completed. This quest chain starts the "Justice For The Fallen" portion of the Spirits Be With You achievement.
8. The Lost Spirit
9. Spirit Call
10. Justice for the Fallen
11. The True Leader of Zandalar8.1 Vol'jin Quest Chain
This quest chain requires you to have the 8.0 and 8.1 War Campaign completed (you can check your progress on the War Campaign by opening up your quest log and checking the top right hand corner for any leftover quests you haven't completed). Exalted with the Zandalari Empire as well as have the prior Vol'jin achievement Spirits Be With You.
12. Wisdom of the Warchief
13. Shades of Disruption
14. To the Broken Shore
15. Where He Fell
16. To Orgrimmar
17. Where He Died
18. The Lies of a Loa
19. The Loa of Death
20a. Jailor of the Damned
20b. Eyir
21. Confront The Val'kyr
22. Mysteries of Death
Quest
Eyir
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
eyir - i click on the deathgate... it wont load just stops 3/4 on loading bar and sits there
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53781))
Requirements
Read from the Blizzard quest API.
Description
Not many got da stones or da mojo to take what be mine. Ol' Bwonsamdi always be gettin' his share. Da way Talanji be tellin' it, Vol'jin's spirit may be gettin' help from some other power. And dere be few who love to mess with souls like Eyir. A meddlin' one she be, with her wings and her valor. Ya best be seein' her in person. She be found in her vault at Skold-Ashil. And ya best not mention me name, or she might be sendin' ya back to me faster dan any death gate.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inStormheim 61.2, 68.1
/way #634 61.2 68.1 - Objective areaNazmir 39.6, 24.5
/way #863 39.6 24.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Becoming the Ascendant about 80 yards
- Seeking the Valkyra about 90 yards
- The Mark about 90 yards
- Maw of Souls: Retrieving the Svalnguard about 90 yards
- A Feast Fit for Odyn about 90 yards
- Halls of Valor: Odyn's Blessing about 90 yards
- Neltharion's Lair: Presentation is Key about 90 yards
- Shielded Secrets about 110 yards
- The Reluctant Queen about 230 yards
- Unanswered Questions about 230 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Stormheim:
- Dreadwake's Landing, Stormheim
- Valdisdall, Stormheim
- Hafr Fjall, Stormheim
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 2 comments on this page are shown in Top Comments above.
Reward details
Reputation: Darkspear Trolls +250
This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Reputation group: Horde.
Reputation: Zandalari Empire +250
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Shadow Hunter
Part 9 of 12.
Previous: The Loa of Death · Next: Confront The Val'kyr
- 1Wisdom of the Warchief
- 2Shades of Disruption
- 3To the Broken Shore
- 4Where He Fell
- 5To Orgrimmar
- 6Where He Died
- 7The Lies of a Loa
- 8The Loa of Death
- 9Eyir
- 10Confront The Val'kyr
- 11Jailor of the Damned
- 12Mysteries of Death
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Loa of Death
Bwonsamdi is a dangerous loa, but even I do not believe he whispered to Vol'jin on his deathbed. To appoint Sylvanas sounds, well... he is not fond of de undead. And from what I have seen of de warchief, she is no fan of death.
After this quest
Taken from the storyline's own step order.
- Confront The Val'kyr
Vol'jin's spirit is growing in power. I should no longer have to maintain a ritual to keep him here. Dis is fortunate, since Bwonsamdi warned me dat Eyir will likely not be pleased with my presence. Apparently she and Bwonsamdi have a past de loa was unwilling to discuss.
The storyline at a glance
The Shadow Hunter has 12 steps, from Wisdom of the Warchief to Mysteries of Death.
Maps its steps are placed on (steps per map): Nazmir (4), Dazar'alor (2), Broken Shore (2), Durotar (2).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

