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Quest

Bael'dun Rescue

A World of Warcraft quest in Southern Barrens. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
kuruma+30via Wowhead (opens the original comment in a new tab)

Remember to follow the directions in the quest and use the "fire valves" to quell the flames else your gonna get burned, literally. I didn't and just ran in there trying to be a hero but ended up dieing to the flames. They're small red valves with what seems to be steam coming out of them at the entrance to Bael'dun just before you enter to rescue the survivors, located on the sides of the walls. They will give you a 30 second buff called "Emergency Fire Ward" making you immune to fire damage within the keep.

Edit: Also, careful with dieing in the keep. As of this patch it seems that you will die again upon ressing even close to the flaming entrance of Bael'dun. So remember to rebuff yourself with Emergency Fire Ward before it runs out. There are many other valves scattered throughout the keep.

3
204380+11via Wowhead (opens the original comment in a new tab)

This was the first time I can remember, that I kept clicking past the ten required survivors on my way out of the fortress. The animation on the trapped victims is a little too good. This quest chain is traumatic!

Read all 26 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID25153

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25153))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

WhereSouthern Barrens, around 49.4, 86.9
StorylineSouthern Barrens, step 80 of 89

Description

Help - Help! You've got to do something! Some dwarves are still inside - so many - they're trapped in the debris. Buried alive. The flames! It's a nightmare in there. We don't know how much longer until the roof collapses... Please, {class}, you've got to save them! Run inside. Use the emergency fire valves to protect yourself from the flames. You're the only hope they have...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Southern Barrens Quest turn-in 1 mapped point
Southern Barrens map showing where to go for Bael'dun RescueTurn-in

In-game waypoint: /way #199 49.4 86.9

Coordinates

  • Turn-inSouthern Barrens 49.4, 86.9/way #199 49.4 86.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Southern Barrens map

Quests whose map markers the client places closest to this one on Southern Barrens, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Southern Barrens:

  • Fort Triumph, Southern BarrensAlliance · about 940 yards north
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 1,000 yards south-east
  • Theramore, Dustwallow MarshAlliance · about 2,200 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
ReputationIronforge +350

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Pick one of these

TypePlate Legs
Item level20
BindingBinds when picked up
Armor19
Stats+6 Strength or Intellect, +9 Stamina
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for3 gold56 silver
TypeLeather Chest
Item level20
BindingBinds when picked up
Armor10
Stats+6 Agility or Intellect, +9 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for3 gold33 silver
TypeDagger One-Hand
Item level20
BindingBinds when picked up
Weapon2 - 4 damage, speed 1.8
Stats+3 Intellect, +5 Stamina
Suited toDestruction, Demonology, Affliction, Restoration, Elemental, Shadow, Holy, Discipline, Frost, Fire, Arcane, Balance, Devastation, Preservation, Augmentation
Sells to vendors for5 gold15 silver
TypeMail Chest
Item level20
BindingBinds when picked up
Armor14
Stats+6 Agility or Intellect, +9 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for3 gold46 silver

Reputation: Ironforge +350

This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

Reputation group: Alliance.

Other quests in Southern Barrens that reward Ironforge reputation: Report to Twinbraid (+75), No Bull (+250), Digsite Status (+75), Hands Off Me Dig! (+250), Feegly the Exiled (+250), Marley's Final Flight (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Southern Barrens

Part 80 of 89.

Previous: He Needs Ale! · Next: Who Did This?

  1. 75Digsite Status
  2. 76Hands Off Me Dig!
  3. 77Feegly the Exiled
  4. 78Marley's Final Flight
  5. 79He Needs Ale!
  6. 80Bael'dun Rescue
  7. 81Who Did This?
  8. 82Twinbraid Needs to Know
  9. 83The Bad News
  10. 84Kill 'em All!
  11. 85...And Bury the Rest
  12. 86The Deed Is Done

Showing steps 75 to 86 of 89.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • He Needs Ale!Southern Barrens · Level 10-30

    <Marley grasps the side of your head with a shaking, bloody hand.> Ale... Must... have ale... Ol' Barkerstout from inside. <He coughs.> That should ... do the trick.

After this quest

Taken from the storyline's own step order.

  • Who Did This?Southern Barrens · Level 10-30

    Sabotage! It had to be. The whole fortress magazine exploded. The Horde must've gotten someone inside... <class>, if you've the stones to rush into that burning nightmare... look for some clues as to who did this to us. The General will want to know!

The storyline at a glance

Southern Barrens has 89 steps, from Running the Gauntlet to Sabotage!.

Maps its steps are placed on (steps per map): Southern Barrens (88), Northern Barrens (1).

Steps of this storyline count toward:

Other storylines on the Southern Barrens map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.