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Quest

Bad Juju

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
1914668+24via Wowhead (opens the original comment in a new tab)

I encountered a problem when attempting to drain the blood orbs. The cast canceled itself before finishing, preventing me from completing the quest. After trying for about half an hour I found that using the item at max range from the orbs helped. Blizzard also replied to my ticket and said that it is an addon causing this, and they recommended me to follow the steps on the following link: https://blizzard.com/support/article/7549

2
slowlevel+13via Wowhead (opens the original comment in a new tab)

Bad Juju can't be completed when the world quest Revenge of Krag'wa is up. The blood orbs don't appear, and there are ten times as many mobs. Just complete the world quest first, and then you'll be able to continue the story line.

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 20-60
ZoneNazmir
Quest ID49380

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49380))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineCrawgling Conundrum, step 6 of 9
Rewards25g 74s, 8,150 XP

Description

Look, between you and me, dere is no way we will drag my friend outta here without what got us into dis mess. We saw three orbs in dis camp. Dey are filled with de power of blood magic and are used in dirty rituals. Blood is drained from "volunteers" to corrupt de tadpoles of Krag'wa into vicious crawgs. If dis is a possible fate for children of loa, we must end it. Take dis vial and bleed de orbs dry. De chronicler will need to do research.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 4 mapped points
Nazmir map showing where to go for Bad JujuTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #863 63.2 52.7

Coordinates

  • Turn-inNazmir 63.2, 52.7/way #863 63.2 52.7
  • Objective areaNazmir 60.2, 53.4/way #863 60.2 53.4
  • Objective areaNazmir 62.2, 54.5/way #863 62.2 54.5
  • Objective areaNazmir 60.5, 55.8/way #863 60.5 55.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazmir:

  • Gloom Hollow, NazmirHorde · about 390 yards north-east
  • Zo'bal Ruins, NazmirHorde · about 1,300 yards west
  • Nesingwary's Gameland, ZuldazarAlliance and Horde · about 1,300 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards west
  • Objective areaabout 80 yards south-west
  • Objective areaabout 180 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationTalanji's Expedition +75

Reward details

Reputation: Talanji's Expedition +75

Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.

Reputation group: Battle for Azeroth.

Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Crawgling Conundrum

Part 6 of 9.

Previous: Earn Their Trust · Next: Crawg Free Zone

  1. 1Aid the Wounded
  2. 2Rescue the Chronicler
  3. 3Just One Thing
  4. 4Vengeance Be Kind
  5. 5Earn Their Trust
  6. 6Bad Juju
  7. 7Crawg Free Zone
  8. 8Off With Her Head
  9. 9It Seems You've Made a Friend

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Earn Their TrustNazmir · Level 20-60

    If de young one can be taught to trust, dere is a chance for dis species. Dey may have been born of bad blood, but is dat what makes dem monsters? If you can build his confidence, a mighty ally he could one day be. A little care could be de thing, and don't forget food!

After this quest

Taken from the storyline's own step order.

  • Crawg Free ZoneNazmir · Level 20-60

    Crawgs dat have been battle trained are already set in their ways. Cleansing dem from de camp may be de only way to give de young ones a chance.

The storyline at a glance

Crawgling Conundrum has 9 steps, from Aid the Wounded to It Seems You've Made a Friend.

Maps its steps are placed on (steps per map): Nazmir (9).

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.