This quest appears to be temporarily broken, perhaps due to the incursion in Nazmir at the time. There were no Troll Invaders to kill and none seemed to be re-spawning in the area. Perhaps some sort of incursion phasing bug
Quest
Bloody Intrusion
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bloody Intrusion is one of Nazmir world quests and you can start it at The Fallen Outpost subzone at 44.52 75.59
Kill [npc=120606] or [npc=120607] mobs in the area and use [item=154724] on their corpses
TomTom: /way Nazmir 44.52 75.59 Bloody Intrusion world questBloody Intrusion quest video: https://www.youtube.com/watch?v=lwKpRGEF3Zg
If the [item=154724] isn't working for you, simply walk out of the yellow area so the quest disappears, and then walk back in and it should make its way into your inventory.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50572))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Troll Corpses burned x 8
- Troll Invaders slain x 10
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 46.3 77.3
Coordinates
- Objective areaNazmir 46.3, 77.3
/way #863 46.3 77.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Improper Burial about 90 yards
- Leave None Standing about 100 yards
- Zul'jan Deluge about 120 yards
- Putting the Gob in Gob Squad about 210 yards
- Re-rebuilding the A.F.M.O.D. about 210 yards
- It's Alive! about 210 yards
- Retaking the Outpost about 210 yards
- Minesweeper about 220 yards
- Ending the Blood Trolls about 230 yards
- Undying Totems about 270 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Zul'jan, Nazmir
- Grimwatt's Crash, Nazmir
- Verdant Hollow, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.