Skip to content

Quest

Bloody Business

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
agentrock+4via Wowhead (opens the original comment in a new tab)

People don't seem to realize this, because I never see anyone else attacking the mobs, but just like in Azj'kahet if you stand in the black blood and get enough stacks of Unseeming Shift, then you can see mobs that you couldn't see otherwise. And yes, they DO count for this quest.

2
Kaeleane+1via Wowhead (opens the original comment in a new tab)

FYI, was standing at 70.16, 92.97, fighting the Enveloping Bloodeater. Twice on this same one, I "disconnected" while fighting it. When I came bac the first time, I moved away to recharge. The second time, I came back almost dead and it finished the job. Moving on to the other stuff. Watch this B.E.!

That is every comment on this page.

Quest facts

LevelLevel 80
Quest ID83147

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83147))

What to do

StorylineTrust Issues, step 12 of 18
Rewards30g 98s, 11,750 XP

Description

The horrors of the Black Blood here cannot be underestimated. The strength of it in this place is causing my visions to feel distant, like odd whispers. Kill the manifestations of this rot, before they grow stronger.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 13 mapped points
The Ringing Deeps map showing where to go for Bloody BusinessTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2214 70.6 88.7

Coordinates

  • Turn-inThe Ringing Deeps 70.6, 88.7/way #2214 70.6 88.7
  • Objective area (centre of the marked area)The Ringing Deeps 70.3, 91.6/way #2214 70.3 91.6
  • Objective areaThe Ringing Deeps 70.5, 88.7/way #2214 70.5 88.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Gutterville, The Ringing DeepsAlliance and Horde · about 260 yards north
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 880 yards north-west
  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 1,700 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Trust Issues

Part 12 of 18.

Previous: Pamsy's Prized Pump · Next: Found Family

  1. 7Bloodletting
  2. 8Into the Gutter
  3. 9Paranoia Prevention
  4. 10Snitches Get Stitches
  5. 11Pamsy's Prized Pump
  6. 12Bloody Business
  7. 13Found Family
  8. 14X-Treme Chill
  9. 15Avenge Them
  10. 16Expanding the Plan
  11. 17Undermine's Long Shadow
  12. 18Down Undermine

Showing steps 7 to 18 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Pamsy's Prized PumpThe Ringing Deeps · Level 80

    I got a team of engineers. All of them got families. They keep having horrible accidents and infections from the Black Blood. I just couldn't stand another death. I opened the wall. I wanted it to bring us some hope. You show up and want to stop the Black Blood.

After this quest

Taken from the storyline's own step order.

  • Found FamilyThe Ringing Deeps · Level 80

    This crew trusted me. They're my family. We gotta see if any of them survived. I have other engineers who ain't here. They must have fled into the field. Razi, Keets, and Glizza are out there. Find 'em. Bring 'em home.

The storyline at a glance

Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.

Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).

Steps of this storyline count toward:

  • Undermined Complete the following storylines in Undermine.

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.