I like that no matter what faction you belong to, you're supposed to beat those goblins. (Poor goblins.)
Quest
Bloody Wages
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
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Bloody Wages http://www.youtube.com/watch?v=VlF6gG-a_GE
Have the panicking workers always feared and stunned you? It's not a problem, just haven't noticed it before.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28388))
Requirements
Read from the Blizzard quest API.
What to do
Description
Sad little cowards... look at them flee in panic! Don't let it fool you, {name}. The second they've regained their wits, those goblins are going to spend every waking moment chopping this forest to bits and sending the pieces to the Horde's war effort. Don't give them the chance. Kill the workers throughout Irontree Clearing without mercy... show them their greed has a price!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #77 56.8 18.5
Coordinates
- Turn-inFelwood 56.8, 18.5
/way #77 56.8 18.5 - Objective area (centre of the marked area)Felwood 54.0, 15.7
/way #77 54.0 15.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- A Glimpse of Terror about 1,790 yards
- Stepping into the Shadows about 1,790 yards
- Balancing the Scales about 1,810 yards
- Heart of the Issue about 1,810 yards
- Ancient Curses about 2,050 yards
- A Grim Portent about 2,050 yards
- Countering Corruption about 2,050 yards
- Mercy or Misery about 2,050 yards
- Wardens' Wrath about 2,070 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Felwood:
- Talonbranch Glade, Felwood
- Whisperwind Grove, Felwood
- Moonglade
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Gilneas +250
The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.
Reputation group: Alliance.
Other quests in Felwood that reward Gilneas reputation: The Shredders of Irontree (+250), Enemy at our Roots (+250), Into the Clearing (+75), Oil and Irony (+250), Borrowed Bombs (+250), Burnout (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Felwood
Part 61 of 69.
Previous: Pikwik in Peril · Next: Turn It Off! Turn It Off!
- 56Slap and Cap
- 57Borrowed Bombs
- 58Is Your Oil Running?
- 59Burnout
- 60Pikwik in Peril
- 61Bloody Wages
- 62Turn It Off! Turn It Off!
- 63Report to the Denmother
- 64A Bomb Deal
- 65Fire in the Hole!
- 66Stupid Drizle!
- 67Deadwood of the North
Showing steps 56 to 67 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Pikwik in Peril
What the heck is going on here? Foreman Pikwik should've shut the valves off by now. We can cap these leaks all day and if the central valve is off, we're just delaying an enormous explosion.
After this quest
Taken from the storyline's own step order.
- Turn It Off! Turn It Off!
It was those darn worgen! They blew right past me into the cavern. They must've messed with the Master Control Pump! If that thing is left on too long, every pipe runnin' under our feet is gonna blow. You think the leaks now are bad? Just wait!
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Steps of this storyline count toward:
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.