Around 73,51.
Quest
Botanical Legwork
A World of Warcraft quest in Ammen Vale. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
She gives this quest when you are finished with "Volatile Mutations".
Might as well do this quest at the same time:
http://www.wowhead.com/?quest=9293
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9799))
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Requirements
Read from the Blizzard quest API.
Description
The Ammen Fields to the west are the primary breeding ground of the local lasher population. With the corruption of the water table from the nearby lake, Botanist Taerix is worried that the lashers will not be able to repopulate themselves once we've cleansed the lake. Go to the Ammen Fields and pick some of the corrupted flowers for me so that I might take a look at them and see what can be done. You should be able to identify them by their uncharacteristic red petals.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Ammen Vale:
- Azure Watch, Azuremyst Isle
- The Exodar
- Blood Watch, Bloodmyst Isle
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
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Reward details
Reputation: Exodar +250
The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.
Reputation group: Alliance.
Other quests in Ammen Vale that reward Exodar reputation: You Survived! (+75), Replenishing the Healing Crystals (+250), Rescue the Survivors! (+350), What Must Be Done... (+250), Healing the Lake (+250), Inoculation (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Ammen Vale
Part 9 of 22.
Previous: What Must Be Done... · Next: Healing the Lake
- 4Urgent Delivery!
- 5Rescue the Survivors!
- 6Botanist Taerix
- 7Volatile Mutations
- 8What Must Be Done...
- 9Botanical Legwork
- 10Healing the Lake
- 11Vindicator Aldar
- 12Inoculation
- 13Inoculation
- 14The Missing Scout
- 15The Blood Elves
Showing steps 4 to 15 of 22.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- What Must Be Done...
The nearby lake has been contaminated by one of the ship's power crystals. Many of the plants and animals of Ammen Vale have been mutated because of this. I have a theory on how to heal the lake, but I must have samples from the mutated lashers for analysis.
After this quest
Taken from the storyline's own step order.
- Healing the Lake
Thank goodness, I think it'll work! I have an agent for you to spread at Silverline Lake to the south. It will neutralize the effects of the irradiated ship's power crystal that fell there. Swim out and scatter the neutralizing agent near it.
The storyline at a glance
Ammen Vale has 22 steps, from You Survived! to Word from Azure Watch.
Maps its steps are placed on (steps per map): Ammen Vale (18), Azuremyst Isle (4).
Other storylines on the Azuremyst Isle map
- Azuremyst Isle
- Bloodmyst Isle
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.