This is found at (77,58). It's the giant crystal sticking out of the lake.
Quest
Healing the Lake
A World of Warcraft quest in Ammen Vale. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Accepted: 79,46
Target Location: 77,58
Turned In: 79,46
I found the lake and the crystal but can't get the crap to work...I've almost drowned trying to get it to work.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9294))
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Requirements
Read from the Blizzard quest API.
Description
Thank goodness, I think it'll work! I have an agent for you to spread at Silverline Lake to the south. It will neutralize the effects of the irradiated ship's power crystal that fell there. Swim out and scatter the neutralizing agent near it. Don't worry, you won't be exposed long enough to become irradiated.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Ammen Vale:
- Azure Watch, Azuremyst Isle
- The Exodar
- Blood Watch, Bloodmyst Isle
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
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Reward details
Reputation: Exodar +250
The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.
Reputation group: Alliance.
Other quests in Ammen Vale that reward Exodar reputation: You Survived! (+75), Replenishing the Healing Crystals (+250), Rescue the Survivors! (+350), What Must Be Done... (+250), Inoculation (+350), Spare Parts (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Ammen Vale
Part 10 of 22.
Previous: Botanical Legwork · Next: Vindicator Aldar
- 5Rescue the Survivors!
- 6Botanist Taerix
- 7Volatile Mutations
- 8What Must Be Done...
- 9Botanical Legwork
- 10Healing the Lake
- 11Vindicator Aldar
- 12Inoculation
- 13Inoculation
- 14The Missing Scout
- 15The Blood Elves
- 16Blood Elf Spy
Showing steps 5 to 16 of 22.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Botanical Legwork
The Ammen Fields to the west are the primary breeding ground of the local lasher population. With the corruption of the water table from the nearby lake, Botanist Taerix is worried that the lashers will not be able to repopulate themselves once we've cleansed the lake.
After this quest
Taken from the storyline's own step order.
- Vindicator Aldar
With your help, we were able to find a solution to our problems faster than I could have hoped. I don't have any other work for you to do. My apprentices and I can handle the rest. You should go speak with Vindicator Aldar on the other side of the ship.
The storyline at a glance
Ammen Vale has 22 steps, from You Survived! to Word from Azure Watch.
Maps its steps are placed on (steps per map): Ammen Vale (18), Azuremyst Isle (4).
Other storylines on the Azuremyst Isle map
- Azuremyst Isle
- Bloodmyst Isle
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.