You have to find and ruin few things:
- [object=277911] looks like tall needle enchanted with lightning, located all around quest area.
- [object=277899]s also can be found everywhere, better start from the mid level.
- [npc=129076], there are 4 cannons on the mid level, grouped by two
Break the Siege - www.youtube.com/watch?v=BIsgs_JJevg
Quest
Break the Siege
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
"This is a part of Ready for War This is Vol'dun Foothold storyline
."See My Video for this Quest if need it - Video Break the Siege
.Quest Name:Start and descriptionFinish[npc=135612] - Speak with [npc=136433] to travel to Vol'dun. He is on top of ship naxt to rudder.[npc=135612]2. Ooh Rah![npc=137867] - Use [npc=136654] to get on land and kill 15 mobs. You can use [spell=268951] will be on your extra bar, that spell is marking place where cannons from ship need to hit ( they taking 100% hp on hit ).[npc=137008][npc=137008] - You need to place banner [npc=136657] after that will be small animation.[npc=137867]4. Honor Bound[npc=137867] - You need to speak with [npc=137337] move on south.[npc=137008][npc=137337] - You need to collect 8 of [item=160044]. They are very close northeast from You.[npc=137337][npc=137337] - Kill [npc=136553] to get 8 of [item=159958]. I had 100% drop rate.[npc=137337][npc=137337]- Use [item=160045] on [npc=137434].[npc=137434][npc=137434] - use [npc=137501] He will take you to destination point.[npc=137537][npc=137537] - You need to kill 12 Faithless in Temple Grounds. Quest you giving back in temple on botom.[npc=129519]10. Break the Siege[npc=137537] - You need to take down 4 [object=277899], 4 [npc=129076] and 2 [object=277911]. You just need to press on them.[npc=129519]11. Breaking Free[npc=137543] - You need ro rescue [npc=137552] He is in cage you dont need a key.[npc=137559][npc=129519] - Speak with [npc=137559] and follow [npc=129519] to upper Temle leavel.[npc=128694]13. Reporting In[npc=137543] - You need to go back to Shatterstone Harbor you can use Flight Master.[npc=137213][npc=139568] - You just accept quest and finishing - You will get [spell=273972]. You need to do this quest if you want to get to last quest and finish story line.[npc=139568][npc=137213] - You need to back to Wind's Redemption in Boralus. Same way like you get to Shatterstone Harbor. Go to speak [npc=136433] he is on ship ask him to take you back. after finish this quest you will reach Vol'dun Foothold in Ready for War[npc=135612]
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Thank You i hope that help you
Me, a Hunter: /shoots arrows at cannon
Cannon: /is crushed..by arrows
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51394))
Requirements
Read from the Blizzard quest API.
Description
This isn't the first time the Faithless have attacked us, nor will it be the last, but the temple must be protected! Please, do whatever you can to destroy their siege equipment and push them back.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #864 27.6 52.6
Coordinates
- Turn-inVol'dun 27.6, 52.6
/way #864 27.6 52.6 - Objective area (centre of the marked area)Vol'dun 29.5, 52.6
/way #864 29.5 52.6 - Objective areaVol'dun 30.3, 55.0
/way #864 30.3 55.0 - Objective areaVol'dun 28.8, 51.4
/way #864 28.8 51.4 - Objective areaVol'dun 27.2, 53.9
/way #864 27.2 53.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Lines In the Sand about 10 yards
- Temple of Sethraliss: Booking on a Favor about 10 yards
- Penning In Protection about 10 yards
- Brush With Death about 10 yards
- Sethrak Persuasion about 250 yards
- Heavy is the Head about 250 yards
- In the Dunes about 250 yards
- Mechanical Liberation about 250 yards
- Tooling Around Vol'dun about 260 yards
- Dirty Work about 920 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Vol'dun:
- Sanctuary of the Devoted, Vol'dun
- Shatterstone Harbor, Vol'dun
- Deadwood Cove, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Storyline
The Sands of Vol'dun
Part 11 of 15.
The desert of Vol'dun has a promising harbor for our fleet. First, however, we must deal with the indigenous snake people known as the sethrak.
Previous: Defang the Faithless · Next: The Keepers' Keys
- 1Voyage to the West
- 2Ooh Rah!
- 3Establish a Beachhead
- 4Honor Bound
- 5Unexpected Aid
- 6Poisoned Barbs
- 7Antidote Application
- 8Friends in Strange Places
- 9Breaking Free
- 10Defang the Faithless
- 11Break the Siege
- 12The Keepers' Keys
- 13Reporting In
- 14Champion: Magister Umbric
- 15Return to Boralus
Also part of: Gaining a Foothold (part 34 of 55), Gaining a Foothold (part 34 of 52).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Defang the Faithless
Did you see them as we flew in? The Faithless are sieging the temple! Friend, I know we just met but I must ask for your aid once more. Please, help us break their ranks!
After this quest
Taken from the storyline's own step order.
- The Keepers' Keys
It's good to see that your companion is back unharmed. But more importantly, let's see if he still has my stone hidden in his pockets.
The storyline at a glance
The Sands of Vol'dun has 15 steps, from Voyage to the West to Return to Boralus.
Maps its steps are placed on (steps per map): Vol'dun (14), Tiragarde Sound (1).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.