DO THE IMPOSSIBLE, SEE THE INVISIBLE
ROW ROW FIGHT THE POWAH
TOUCH THE UNTOUCHABLE, BREAK THE UNBREAKABLE
ROW ROW FIGHT THE POWAH
Quest
Break the Unbreakable
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The Claw if Tichondrious is consumed when you first approach the wall of fire. My question is, how do you get the wall down again to get out. I tried going around and can't. And there are cliffs behind Xavathras.
UPDATE: The claw is no longer on the quest list but it is still in your bag! Sorry feel stupid now! lol
Blizzard should have included a drill rather than a claw in this quest and had the quest giver say "your drill will be the drill to pierce the heavens...err i mean barrier."
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28113))
What to do
Description
With the claw, we are ready to break through the Jadefire's defenses. Head into the ruins to the northwest. Beyond the frontline of the satyr you'll find a narrow pass heading to their corrupted moonwell. An enormous wall of demonic flame bars the path, but the Claw of Tichondrius should be able to dispel it. Beyond the barrier you will find the leader of these forces, Xavathras, guarding the corrupted moonwell. Slay him once you are through!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaIn-game waypoint: /way #77 41.9 72.0
Coordinates
- Turn-inFelwood 41.9, 72.0
/way #77 41.9 72.0 - Turn-inFelwood 36.6, 44.8
/way #77 36.6 44.8 - Objective areaFelwood 33.4, 65.7
/way #77 33.4 65.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- Ancient Curses about 540 yards
- A Grim Portent about 540 yards
- Countering Corruption about 540 yards
- Mercy or Misery about 540 yards
- Wardens' Wrath about 650 yards
- A Glimpse of Terror about 800 yards
- Stepping into the Shadows about 800 yards
- Heart of the Issue about 880 yards
- Balancing the Scales about 880 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Felwood:
- Wildheart Point, Felwood
- Emerald Sanctuary, Felwood
- Grove of the Ancients, Darkshore
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Felwood
Part 11 of 69.
Previous: Fight the Power · Next: Open Their Eyes
- 6Dance for Ruumbo!
- 7Do the Imp-Possible
- 8See the Invisible
- 9Touch the Untouchable
- 10Fight the Power
- 11Break the Unbreakable
- 12Open Their Eyes
- 13Crying Violet
- 14Forces of Jaedenar
- 15Purity From Corruption
- 16The Inner Circle
- 17Dousing the Flames of Protection
Showing steps 6 to 17 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fight the Power
It's time for the final push against the Jadefire! If you're prepared to break through their foul barrier and bring the fight to their leader, I'd also ask your help against the lesser satyr. Our druids fight ferociously, but your strength can help turn the battle.
After this quest
Taken from the storyline's own step order.
- Open Their Eyes
Before you go... I've taken advantage of my "alone time" with Impsy here to learn some interesting facts about imps. Specifically, he ended up telling me the one thing that all imps fear most. Something they're absolutely terrified of.
Also counted by Felwood Quests
Its criteria name 23 quests; others include:
- Dance for Ruumbo!
- The Corruption of the Jadefire
- Dousing the Flames of Protection
- The Inner Circle
- Culling the Corrupted
- Lord Banehollow
- Hazzard Disposal
- Cleanup at Bloodvenom Post
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Felwood Quests: its criteria name 23 quests, this one included.