The quest has to be turned in at Tirna Vaal, not in the cave in Dusty Burrows. This might only happen if you turn in Queen of the Underground first.
Quest
Burrows Away
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
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Fun fact: These burrows can be interacted with while stealthed and won't reveal you, so if you've already killed all your gorms you can sneak around and collect.
Hi all
I present [storyline=1161] Storyline. This Story line have 10 Quests. This Story line is a part of Sojourner of Ardenweald.
See Video Full Quest chain if need it - https://youtu.be/ZRL6ZSQIPME
.Quest Name:Start and descriptionQuest start from [npc=158921] 62 36 Ardenweald. You need to go to [npc=158969] 64 38Pick up [item=172953] is on left side from NPC. Then go 65 38 and put on place [item=172953]. Then press on [npc=158967] and pull them in to [item=172953] Do line that 4 times ( They will follow you for few sec some times you need to press two times on 1 worm go get him on place ).Press first on [npc=159011] ( worm on right side from NPC ) then will spown on ground [item=173268] pick it up. Go to 65 38 and use [item=172955] on 4 [npc=159006] then slay [npc=159016].Go to see [npc=158921] 62 36 Ardenweald.Go to 63 32 You will see [npc=159845] hiding in ground. Speak with [npc=171099].Use [item=173534] on gorm then slay them to get in loot [item=180543]. Do this quest together with One Big Problem and Burrows Away.First pick up [npc=171148] 63 30. Then go to cave 62 29 and fight with [npc=160070] until 80%. Then move to cave 61 33 and fight with [npc=160070] until 30%. Then go to Den 59 34 to finish quest.Quest start from [npc=171195] 62 30. You need to Collapse 8 [object=338672]Slay [npc=160145].Report back to [npc=158487] 63 36 in Tirna Vaal. That will finish storyline.
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Thank You i Hope that Help You
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58024))
What to do
Description
<The ground has been freshly dug, and there are signs of more tunnels all over the place. Collapsing a few burrows would go a long way toward keeping Tirna Vaal safe from gorm infestation.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 59.6 33.4
Coordinates
- Turn-inArdenweald 59.6, 33.4
/way #1565 59.6 33.4 - Turn-inArdenweald 62.6, 36.1
/way #1565 62.6 36.1 - Objective area (centre of the marked area)Ardenweald 60.5, 32.6
/way #1565 60.5 32.6 - Objective areaArdenweald 62.2, 30.0
/way #1565 62.2 30.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on Matriarch's Den:
- Tirna Vaal, Ardenweald
- Glitterfall Basin, Ardenweald
- Hibernal Hollow, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Other quests on the Matriarch's Den map
Reward details
Reputation: The Wild Hunt +160
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Gifts of the Forest (+160), Tied Totem Toter (+160), Ages-Echoing Wisdom (+160).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
When a Gorm Eats a God
Part 4 of 6.
Previous: One Big Problem · Next: Queen of the Underground
- 1The Absent-Minded Artisan
- 2Finish What He Started
- 3One Big Problem
- 4Burrows Away
- 5Queen of the Underground
- 6When a Gorm Eats a God
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- One Big Problem
We must go after Master Sha'lor. Tirna Vaal needs him! And I... I... I will report to the droman. They must know that Sha'lor is in danger. Then, I will enter the burrows myself from the south and help you defeat it. For now, see what you can find. I refuse to believe that he is gone.
After this quest
Taken from the storyline's own step order.
- Queen of the Underground
You tracked the massive gorm here to her den, and we've found Master Sha'lor. Perhaps not entirely unscathed, but he lives. That is enough. One last task remains. Let us end this.
The storyline at a glance
When a Gorm Eats a God has 6 steps, from The Absent-Minded Artisan to When a Gorm Eats a God.
Maps its steps are placed on (steps per map): Ardenweald (5), Matriarch's Den (1).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.