If you complete this quest and the other that goes with it and rexxar is gone. Exiting the game and logging back in made them show back up
Quest
Cleaning Out the Estate
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Our War Continues started at [npc=135691] on the horde ship in Zuldazar after patch 8.1 was live. I've completed Ready for War before, maybe this matters.
- Our War Continues - speak with [npc=149269], near to you
- Azerite Denied - travel to the north of Tiragarde Sound and meet [npc=145422]
- The Fury of the Horde - speak with him and follow the orcs down the way to meet him again
- Cleaning Out the Estate - kill enemies to fill the bar
Machines of War and Azerite - collect bombs and guns- With Honor - speak to Rexxar, attack the tank and kill [npc=145922]
- The Hunt Never Ends - go to the marked area
- Ride Out to Meet Them - fly the [npc=146500], use the vehicle bar to kill enemies
- The Day is Won - return to your ship
probably 7k/21k reputation needed to continueSpoiler
- A Mech for a Goblin - travel to south-west of Zuldazar and meet [npc=145751]
- It Belongs in My Mech! - use [item=166309] on [npc=146711] at the marked area. Don't have to kill them before
Avoiding Lawsuits 101 - speak to [npc=146725]s- The Right Mech for the Job - click the G.M.O.D robot, it transports you. Use vehicle bar to kill enemies. Click [spell=283388] when the quest wants you to do
- Necessary Precautions - speak to [npc=145816]
- Test Case #1; Mech vs. Mekkatorque - enter [npc=145816] again. Click [spell=283890]
- Insurance Policy - click [npc=146074] 3x
- Insurance Renewal - open cages to save the named goblins
Killing on the Side - kill 15 enemies. They also drop [item=164987]
Mekkatorque's Battle Plans - collect the book at 59 61.8 inside the tent- Mech versus Airship - enter [npc=148507], use [spell=284398] to destroy the ship. Speak to [npc=146561] and fight against [npc=146589] (only 51% needed)
- A Goblin's Definition of Success - return to your ship
probably 14k/21k reputation needed to continue
Questline part 1 & 2 took ca. 45 minSpoiler
- 16.10
- Breaking Out Ashvane - meet [npc=147088]
- Face Your Enemy - use [item=165702] at named NPCs
Be More Uniform - collect items from mobs
A Brilliant Distraction - pick up azerite from the ground- Catching a Ride - go to [npc=147135]
- Through the Front Door - use the dialogue option start the scenario
s1: speak to [npc=147205] and watch the roleplay
s2: click [npc=147893] and send them away. Pick up [item=165734] from the table
s3: open the prison and free [npc=147209]
s4: open further cell doors to free the [npc=147349]s
s5: place bombs (nothern door leads downstairs at /way 49.06 36.04) at areas that are marked with yellow dots ([npc=147278]), watch your world map, and leave the sewer
s6: kill [npc=147205]
s7: follow the NPC to the ship (cinematic)
- return to [npc=135691]
Questline part 3 took ca. 15 min
anyone know soundtrack during this quests?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53879))
Requirements
Read from the Blizzard quest API.
Description
We must keep moving forward. Our goal is to weaken the Alliance, destroy their weapons, and steal their Azerite. The three of us will carve a path of destruction through our enemies. Let us go!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #895 52.0 28.2
Coordinates
- Turn-inTiragarde Sound 52.0, 28.2
/way #895 52.0 28.2 - Objective area (centre of the marked area)Tiragarde Sound 50.9, 27.4
/way #895 50.9 27.4 - Objective areaTiragarde Sound 49.5, 25.7
/way #895 49.5 25.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Tol Dagor: Jewel of the Tides about 480 yards
- I Like Fish Guts and I Cannot Lie about 1,580 yards
- Mean Gulls about 1,580 yards
- Take the Bait about 1,580 yards
- Big Gulls Won't Die about 1,580 yards
- Relics of Ritual about 1,780 yards
- A Well Placed Portal about 1,780 yards
- Tidesage Teachings about 1,780 yards
- Test Case #1; Mech vs. Mekkatorque about 1,810 yards
- Insurance Policy about 1,810 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Mudfisher Cove, Drustvar
- Waning Glacier, Tiragarde Sound
- Wolf's Den, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Azeritex 250
Reward details
Currency: Azerite x 250
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Norwington Assault
Part 4 of 10.
The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.
Previous: The Fury of the Horde · Next: Machines of War and Azerite
- 1Our War Continues
- 2Azerite Denied
- 3The Fury of the Horde
- 4Cleaning Out the Estate
- 5Machines of War and Azerite
- 7The Hunt Never Ends
- 8With Honor
- 9Ride Out to Meet Them
- 10The Day is Won
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Fury of the Horde
The Norwington Estate has a large cache of Azerite, along with the Alliance's latest Azerite weapons. We need to steal these weapons and all of their Azerite. Every weapon stolen is a Horde life saved. When you are ready to strike, let me know. I shall signal our warriors to begin the assault.
After this quest
Taken from the storyline's own step order.
- Machines of War and Azerite
The Norwington Estate... I remember taking walks here with my wife and children. Sorry, this isn't the time for remembering an old life. The Alliance have Azerite bombs and rifles scattered throughout the estate. I believe our goal is to recover them.
The storyline at a glance
Norwington Assault has 10 steps, from Our War Continues to The Day is Won.
Maps its steps are placed on (steps per map): Tiragarde Sound (8), Zuldazar (2).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.