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Quest

Test Case #1; Mech vs. Mekkatorque

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
ShadeIsJaded+3via Wowhead (opens the original comment in a new tab)

I used the exit vehicle button, it returned me to the start of the quest, then when I entered the vehicle again the quest worked. I was in a group when the quest glitched and left that group when it worked so that may have had something to do with it.

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Quest facts

LevelLevel 50
CategoryHorde War Campaign
Quest ID54004

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54004))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Alright, we got PLENTY of Azerite in this baby to blow up Mekkatorque and his airship. That radioactive freak is gonna pay for sendin' his toys to attack one of MY, er, OUR bases! Hop in, {name}. We got a gnome to blow up.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 1 mapped point
Tiragarde Sound map showing where to go for Test Case #1; Mech vs. MekkatorqueTurn-in

In-game waypoint: /way #895 54.6 64.6

Drustvar Objective area 2 mapped points
Drustvar map showing where to go for Test Case #1; Mech vs. MekkatorqueObjective areaObjective area

In-game waypoint: /way #896 37.3 26.0

Coordinates

  • Turn-inTiragarde Sound 54.6, 64.6/way #895 54.6 64.6
  • Objective areaDrustvar 37.3, 26.0/way #896 37.3 26.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Stonefist Watch, Tiragarde SoundHorde · about 130 yards north-west
  • Swiftwind Post, DrustvarHorde · about 570 yards west
  • Timberfell Outpost, Tiragarde SoundHorde · about 1,400 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 2,500 yards north-west (on the Drustvar map)
  • Objective areaabout 2,500 yards north-west (on the Drustvar map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP

Storyline

Adventures of Gallywix and the G.M.O.D.

Part 6 of 13.

Gallywix needs help fighting the Alliance using his mech of death, the G.M.O.D.

Previous: Necessary Precautions · Next: Insurance Policy

  1. 1A Mech for a Goblin
  2. 2It Belongs in My Mech!
  3. 3Avoiding Lawsuits 101
  4. 4The Right Mech for the Job
  5. 5Necessary Precautions
  6. 6Test Case #1; Mech vs. Mekkatorque
  7. 7Insurance Policy
  8. 8Insurance Renewal
  9. 9Killing on the Side
  10. 10Mekkatorque's Battle Plans
  11. 11Mech versus Airship
  12. 12A Goblin's Definition of Success
  13. 13Mekkatorque's Battle Plans

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Necessary PrecautionsLevel 50

    That was freakin' awesome! We decimated Mekkatorque's puny little army. We got a location on where that little punk and his airship is. That's where he's controllin' all his FORMER mechs. Here's the plan, we're gonna fly over there, blow up that freak, then destroy his airship!

After this quest

Taken from the storyline's own step order.

  • Insurance PolicyLevel 50

    Mekkatorque called us idiots, can you believe that? Well, if I'm an idiot, then why did I buy an insurance policy on my mech, huh? I bet that radioactive dimwit doesn't have an insurance policy on HIS mech! We're gonna be outta here in no time.

The storyline at a glance

Adventures of Gallywix and the G.M.O.D. has 13 steps, from A Mech for a Goblin to Mekkatorque's Battle Plans.

Maps its steps are placed on (steps per map): Tiragarde Sound (7), Zuldazar (4), Drustvar (2).

Steps of this storyline count toward:

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.