If your "combat" status is not removed after your fight with Lieutenant Cole, you will see that Rexxar still follows you, and you wont to be able to see him @ quest deliver position.
/reload doesnt work but you can re-log, so Rexxar will be at quest deliver position..
Quest
The Hunt Never Ends
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest was not meant to completed while flying. Rexxar, Misha, and Thomas Zelling are swimming through the air with me as I fly up to Norwington Manor. :D
(Bug report submitted)
This happened to me, and as I was logging back in, the game took a second or two to realize I was on a quest that required me to be phased, and in that time a Norwington Guard saw me and started attacking me, and I got flagged pvp. So, make sure you stand someplace safe while relogging!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53912))
Requirements
Read from the Blizzard quest API.
Description
We have our victory, but we must move quickly to take the remaining Azerite from the estate. Our forces should already be moving the Azerite from the manor into our gyrocopter support. Let us move and ensure we get every ounce of Azerite away from the Alliance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #895 52.9 30.4
Coordinates
- Turn-inTiragarde Sound 52.9, 30.4
/way #895 52.9 30.4 - Objective areaTiragarde Sound 52.9, 30.5
/way #895 52.9 30.5 - Objective areaTiragarde Sound 48.9, 25.0
/way #895 48.9 25.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Tol Dagor: Jewel of the Tides about 590 yards
- I Like Fish Guts and I Cannot Lie about 1,480 yards
- Mean Gulls about 1,480 yards
- Take the Bait about 1,480 yards
- Big Gulls Won't Die about 1,480 yards
- Relics of Ritual about 1,680 yards
- A Well Placed Portal about 1,680 yards
- Tidesage Teachings about 1,680 yards
- Test Case #1; Mech vs. Mekkatorque about 1,700 yards
- Into the Heart of Tiragarde about 1,700 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Mudfisher Cove, Drustvar
- Wolf's Den, Tiragarde Sound
- Waning Glacier, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 13 on Wowhead.
Storyline
Norwington Assault
Part 7 of 10.
The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.
Previous: Machines of War and Azerite · Next: With Honor
- 1Our War Continues
- 2Azerite Denied
- 3The Fury of the Horde
- 4Cleaning Out the Estate
- 5Machines of War and Azerite
- 7The Hunt Never Ends
- 8With Honor
- 9Ride Out to Meet Them
- 10The Day is Won
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Machines of War and Azerite
The Norwington Estate... I remember taking walks here with my wife and children. Sorry, this isn't the time for remembering an old life. The Alliance have Azerite bombs and rifles scattered throughout the estate. I believe our goal is to recover them.
After this quest
Taken from the storyline's own step order.
- With Honor
The Alliance and Kul Tiran forces are in disarray. I can hear the Azerite tank powering up. Lieutenant Cole intends to fight us... now that his forces are destroyed. Let me know when you are ready to fight. The three of us shall destroy this tank while our warriors watch on!
The storyline at a glance
Norwington Assault has 10 steps, from Our War Continues to The Day is Won.
Maps its steps are placed on (steps per map): Tiragarde Sound (8), Zuldazar (2).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.