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Quest

The Day is Won

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Bursi+67via Wowhead (opens the original comment in a new tab)

Our War Continues started at [npc=135691] on the horde ship in Zuldazar after patch 8.1 was live. I've completed Ready for War before, maybe this matters.


  1. Our War Continues - speak with [npc=149269], near to you

  2. Azerite Denied - travel to the north of Tiragarde Sound and meet [npc=145422]

  3. The Fury of the Horde - speak with him and follow the orcs down the way to meet him again

  4. Cleaning Out the Estate - kill enemies to fill the bar
    Machines of War and Azerite - collect bombs and guns

  5. With Honor - speak to Rexxar, attack the tank and kill [npc=145922]

  6. The Hunt Never Ends - go to the marked area

  7. Ride Out to Meet Them - fly the [npc=146500], use the vehicle bar to kill enemies

  8. The Day is Won - return to your ship
    7k/21k reputation needed to continue

Spoiler

  1. A Mech for a Goblin - travel to south-west of Zuldazar and meet [npc=145751]

  2. It Belongs in My Mech! - use [item=166309] on [npc=146711] at the marked area. Don't have to kill them before
    Avoiding Lawsuits 101 - speak to [npc=146725]s

  3. The Right Mech for the Job - click the G.M.O.D robot, it transports you. Use vehicle bar to kill enemies. Click [spell=283388] when the quest wants you to do

  4. Necessary Precautions - speak to [npc=145816]

  5. Test Case #1; Mech vs. Mekkatorque - enter [npc=145816] again. Click [spell=283890]

  6. Insurance Policy - click [npc=146074] 3x

  7. Insurance Renewal - open cages to save the named goblins
    Killing on the Side - kill 15 enemies. They also drop [item=164987]
    Mekkatorque's Battle Plans - collect the book at 59 61.8 inside the tent

  8. Mech versus Airship - enter [npc=148507], use [spell=284398] to destroy the ship. Speak to [npc=146561] and fight against [npc=146589] (only 51% needed)

  9. A Goblin's Definition of Success - return to your ship
    14k/21k reputation needed to continue



Questline part 1 & 2 took ca. 45 min

Spoiler
  1. 16.10
  2. Breaking Out Ashvane - meet [npc=147088]

  3. Face Your Enemy - use [item=165702] at named NPCs
    Be More Uniform - collect items from mobs
    A Brilliant Distraction - pick up azerite from the ground

  4. Catching a Ride - go to [npc=147135]

  5. Through the Front Door - use the dialogue option start the scenario
    s1: speak to [npc=147205] and watch the roleplay
    s2: click [npc=147893] and send them away. Pick up [item=165734] from the table
    s3: open the prison and free [npc=147209]
    s4: open further cell doors to free the [npc=147349]s
    s5: place bombs (nothern door leads downstairs at /way 49.06 36.04) at areas that are marked with yellow dots ([npc=147278]), watch your world map, and leave the sewer
    s6: kill [npc=147205]
    s7: follow the NPC to the ship (cinematic)
    - return to [npc=135691]



Questline part 3 took ca. 15 min

2
ShamrockSoup+40via Wowhead (opens the original comment in a new tab)

Dialogue between Thomas Zeiling and Rexxar after accepting this quest.

Rexxar says: You did well, Zelling. Until we meet again.
Thomas Zelling says: Rexxar, wait. Is there... any news from my family? How are they doing?
Rexxar says: Is it wise to dwell on your former life? Are you sure you want to know?
Thomas Zelling says: I do. More than anything.
Rexxar says: Your family is well. Your wife purchased a small home within Arom's Stand in Drustvar, and your children are well fed.
Thomas Zelling says: That's... good. But how? We spent everything we had before my death--I mean, my transformation.
Rexxar says: You asked Lilian Voss that they be taken care of. She made sure they were.
Thomas Zelling says: Miss Voss... I will have to thank her. And you as well, Rexxar, for indulging me. It sets my mind at ease knowing they live well.
Rexxar says: It is nothing. Stay safe, Zelling. And remember... this is now enemy territory for you.

Really, really hope Rexxar and Voss aren't lying to Zeiling about taking care of his family. I doubt they would but it seems like the kind of character story arc point thing Blizzard might have for Zeiling.

Read all 17 on Wowhead ↗

Quest facts

LevelLevel 50
CategoryHorde War Campaign
Quest ID53981

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53981))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

WhereZuldazar, Tiragarde Sound
StorylineNorwington Assault, step 10 of 10
Rewards2g 34s, 850 XP

Description

The majority of our warriors survived and we have the Alliance's Azerite and weapons. Be proud of yourself, {name}. You fought with honor today. Go and inform Nathanos of our victory here. The Azerite should reach them shortly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 1 mapped point
Zuldazar map showing where to go for The Day is WonTurn-in

In-game waypoint: /way #862 58.4 62.6

Tiragarde Sound Objective area 1 mapped point
Tiragarde Sound map showing where to go for The Day is WonObjective area

In-game waypoint: /way #895 47.5 21.7

Coordinates

  • Turn-inZuldazar 58.4, 62.6/way #862 58.4 62.6
  • Objective areaTiragarde Sound 47.5, 21.7/way #895 47.5 21.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Port of Zandalar, ZuldazarHorde · about 200 yards north
  • The Mugambala, ZuldazarHorde · about 530 yards north-west
  • Tusk Isle, ZuldazarHorde · about 870 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP
ReputationThe Honorbound +2,000

Reward details

Reputation: The Honorbound +2,000

A special delegation of the Horde army, focused on disrupting Alliance operations in Kul Tiras.

Reputation group: Battle for Azeroth.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Norwington Assault

Part 10 of 10.

The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.

Previous: Ride Out to Meet Them

  1. 1Our War Continues
  2. 2Azerite Denied
  3. 3The Fury of the Horde
  4. 4Cleaning Out the Estate
  5. 5Machines of War and Azerite
  6. 7The Hunt Never Ends
  7. 8With Honor
  8. 9Ride Out to Meet Them
  9. 10The Day is Won

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ride Out to Meet ThemLevel 50

    We must defend our warriors from the Alliance army while we recover this Azerite. Take the Azerite weapons you stole and load them onto one of these gyrocopters. Misha and I will ride out and fight the reinforcements from the ground, while you provide air support.

Also counted by Tides of Vengeance

Its criteria name 5 quests; others include:

The storyline at a glance

Norwington Assault has 10 steps, from Our War Continues to The Day is Won.

Maps its steps are placed on (steps per map): Tiragarde Sound (8), Zuldazar (2).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.