Our War Continues started at [npc=135691] on the horde ship in Zuldazar after patch 8.1 was live. I've completed Ready for War before, maybe this matters.
- Our War Continues - speak with [npc=149269], near to you
- Azerite Denied - travel to the north of Tiragarde Sound and meet [npc=145422]
- The Fury of the Horde - speak with him and follow the orcs down the way to meet him again
- Cleaning Out the Estate - kill enemies to fill the bar
Machines of War and Azerite - collect bombs and guns- With Honor - speak to Rexxar, attack the tank and kill [npc=145922]
- The Hunt Never Ends - go to the marked area
- Ride Out to Meet Them - fly the [npc=146500], use the vehicle bar to kill enemies
- The Day is Won - return to your ship
7k/21k reputation needed to continueSpoiler
- A Mech for a Goblin - travel to south-west of Zuldazar and meet [npc=145751]
- It Belongs in My Mech! - use [item=166309] on [npc=146711] at the marked area. Don't have to kill them before
Avoiding Lawsuits 101 - speak to [npc=146725]s- The Right Mech for the Job - click the G.M.O.D robot, it transports you. Use vehicle bar to kill enemies. Click [spell=283388] when the quest wants you to do
- Necessary Precautions - speak to [npc=145816]
- Test Case #1; Mech vs. Mekkatorque - enter [npc=145816] again. Click [spell=283890]
- Insurance Policy - click [npc=146074] 3x
- Insurance Renewal - open cages to save the named goblins
Killing on the Side - kill 15 enemies. They also drop [item=164987]
Mekkatorque's Battle Plans - collect the book at 59 61.8 inside the tent- Mech versus Airship - enter [npc=148507], use [spell=284398] to destroy the ship. Speak to [npc=146561] and fight against [npc=146589] (only 51% needed)
- A Goblin's Definition of Success - return to your ship
14k/21k reputation needed to continue
Questline part 1 & 2 took ca. 45 minSpoiler
- 16.10
- Breaking Out Ashvane - meet [npc=147088]
- Face Your Enemy - use [item=165702] at named NPCs
Be More Uniform - collect items from mobs
A Brilliant Distraction - pick up azerite from the ground- Catching a Ride - go to [npc=147135]
- Through the Front Door - use the dialogue option start the scenario
s1: speak to [npc=147205] and watch the roleplay
s2: click [npc=147893] and send them away. Pick up [item=165734] from the table
s3: open the prison and free [npc=147209]
s4: open further cell doors to free the [npc=147349]s
s5: place bombs (nothern door leads downstairs at /way 49.06 36.04) at areas that are marked with yellow dots ([npc=147278]), watch your world map, and leave the sewer
s6: kill [npc=147205]
s7: follow the NPC to the ship (cinematic)
- return to [npc=135691]
Questline part 3 took ca. 15 min
Quest
The Day is Won
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Dialogue between Thomas Zeiling and Rexxar after accepting this quest.
Rexxar says: You did well, Zelling. Until we meet again.
Thomas Zelling says: Rexxar, wait. Is there... any news from my family? How are they doing?
Rexxar says: Is it wise to dwell on your former life? Are you sure you want to know?
Thomas Zelling says: I do. More than anything.
Rexxar says: Your family is well. Your wife purchased a small home within Arom's Stand in Drustvar, and your children are well fed.
Thomas Zelling says: That's... good. But how? We spent everything we had before my death--I mean, my transformation.
Rexxar says: You asked Lilian Voss that they be taken care of. She made sure they were.
Thomas Zelling says: Miss Voss... I will have to thank her. And you as well, Rexxar, for indulging me. It sets my mind at ease knowing they live well.
Rexxar says: It is nothing. Stay safe, Zelling. And remember... this is now enemy territory for you.Really, really hope Rexxar and Voss aren't lying to Zeiling about taking care of his family. I doubt they would but it seems like the kind of character story arc point thing Blizzard might have for Zeiling.
You DO need to complete Ready for War before you get Our War Continues.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53981))
Requirements
Read from the Blizzard quest API.
What to do
Description
The majority of our warriors survived and we have the Alliance's Azerite and weapons. Be proud of yourself, {name}. You fought with honor today. Go and inform Nathanos of our victory here. The Azerite should reach them shortly.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #862 58.4 62.6
Objective areaIn-game waypoint: /way #895 47.5 21.7
Coordinates
- Turn-inZuldazar 58.4, 62.6
/way #862 58.4 62.6 - Objective areaTiragarde Sound 47.5, 21.7
/way #895 47.5 21.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- A Goblin's Definition of Success same spot
- The Return of Derek Proudmoore same spot
- The Ongoing Campaign same spot
- To Be Forsaken same spot
- Deeper Into Kul Tiras same spot
- Return to Zuldazar same spot
- The Aid of the Tides same spot
- Champion: Lilian Voss same spot
- Operation: Grave Digger same spot
- Operation: Water Wise same spot
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- Tusk Isle, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
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Reward details
Reputation: The Honorbound +2,000
A special delegation of the Horde army, focused on disrupting Alliance operations in Kul Tiras.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Norwington Assault
Part 10 of 10.
The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.
Previous: Ride Out to Meet Them
- 1Our War Continues
- 2Azerite Denied
- 3The Fury of the Horde
- 4Cleaning Out the Estate
- 5Machines of War and Azerite
- 7The Hunt Never Ends
- 8With Honor
- 9Ride Out to Meet Them
- 10The Day is Won
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ride Out to Meet Them
We must defend our warriors from the Alliance army while we recover this Azerite. Take the Azerite weapons you stole and load them onto one of these gyrocopters. Misha and I will ride out and fight the reinforcements from the ground, while you provide air support.
Also counted by Tides of Vengeance
Its criteria name 5 quests; others include:
The storyline at a glance
Norwington Assault has 10 steps, from Our War Continues to The Day is Won.
Maps its steps are placed on (steps per map): Tiragarde Sound (8), Zuldazar (2).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Tides of Vengeance: its criteria name 5 quests, this one included.